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What's wrong with metamagic?
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<blockquote data-quote="DarkMaster" data-source="post: 1941346" data-attributes="member: 16362"><p>True but it takes you two rounds to cast two fireball</p><p></p><p>You don't really have a convincing argument here. Charm spell are a very specific type of spell. </p><p></p><p></p><p>Partly true. But what about the bard 10 will finally meet the Duke, He really wants to impress him he cast Eagle splendor on himself. 10 minutes later he is still in the meeting the spell wears off, Sorry duke I will just cast a spell and we can continue. </p><p>The druid is in the middle of a large fight cast hold animal on a creature for a few round. If the fight is not over by the time the spell expires he has to recast the spell losing one round during the fight when this could have been prevented by casting it 1 level higher.</p><p></p><p></p><p>Not all wizards have months ahead of them to research spell they can do at a cost of a single feat. They can take the feat and research unique spell.</p><p></p><p>Partially agree my range goes more between 2 and 5. Maximise empowered false life are fun to cast in the morning.</p><p></p><p></p><p>Again time. You cast a spell as a free action. You can use to execute a killer spell combo in one round. As for Dimension door, sometimes I would prefer the quickened expeditious retreat. One causes an AoO the other don't and since the withdraw action doesn't any AoO Sometimes the second option is much better then the first.</p><p></p><p></p><p></p><p>Partially true but what if I don't have a full round or two round ahead of me can I decide to pay that 1 level cost.</p><p></p><p></p><p></p><p>Self contradicting argument. Better to waste time on money on spell you don't know if you will really need when taking a feat gives you the flexibility and save your precious time and money to buy/create/research better things.</p><p></p><p></p><p>I wouldn't want my wizard to be able to cast more than once a day two maximised meteor swarm in a round. </p><p></p><p>Build a wizard that blast them with two empowered fireball in a round, all of a sudden they will realise the potential of your house rule.</p></blockquote><p></p>
[QUOTE="DarkMaster, post: 1941346, member: 16362"] True but it takes you two rounds to cast two fireball You don't really have a convincing argument here. Charm spell are a very specific type of spell. Partly true. But what about the bard 10 will finally meet the Duke, He really wants to impress him he cast Eagle splendor on himself. 10 minutes later he is still in the meeting the spell wears off, Sorry duke I will just cast a spell and we can continue. The druid is in the middle of a large fight cast hold animal on a creature for a few round. If the fight is not over by the time the spell expires he has to recast the spell losing one round during the fight when this could have been prevented by casting it 1 level higher. Not all wizards have months ahead of them to research spell they can do at a cost of a single feat. They can take the feat and research unique spell. Partially agree my range goes more between 2 and 5. Maximise empowered false life are fun to cast in the morning. Again time. You cast a spell as a free action. You can use to execute a killer spell combo in one round. As for Dimension door, sometimes I would prefer the quickened expeditious retreat. One causes an AoO the other don't and since the withdraw action doesn't any AoO Sometimes the second option is much better then the first. Partially true but what if I don't have a full round or two round ahead of me can I decide to pay that 1 level cost. Self contradicting argument. Better to waste time on money on spell you don't know if you will really need when taking a feat gives you the flexibility and save your precious time and money to buy/create/research better things. I wouldn't want my wizard to be able to cast more than once a day two maximised meteor swarm in a round. Build a wizard that blast them with two empowered fireball in a round, all of a sudden they will realise the potential of your house rule. [/QUOTE]
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What's wrong with metamagic?
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