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What's wrong with metamagic?
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<blockquote data-quote="Narfellus" data-source="post: 1941832" data-attributes="member: 11040"><p>Metamagic is too costly in 3.5 ed. That's my biggest gripe with it. First off, you can't even try to use quicken or maximize at low level, and by the time you can afford it, you don't want to. Fortunately, there's lots of simple ways to houserule it. </p><p></p><p>a) Midnight uses spell point, +1 to +4 additional cost depending on the feat, no extra casting time. Simple enough. </p><p></p><p>b) I use action points in my campaigns to emulated feats. If a wizards wants to Quicken a spell, he can burn an Action Point, take a Full Round to cast the spell, then release it as a Free Action the next round and proceed normally from there. I stipulated that to emulate a Feat you don't have MUST cost one full round to do it. </p><p></p><p>c) Another idea i toyed with is the slot system. At the bottom, 3 cantrips equals one 1st level spell power-wise. If you want to cast a Still Magic Missle, you use up one slot for magic missle, and one slot for the (+1) for the feat. But the slot can be taken from anywhere. You can burn three cantrips and do the same thing. You can cast a Maximized fireball by cashing in the appropriate number of spell levels. Arcana Unearthed might have a similar mechanic, i'm not sure. I just rule that you can't Quicken any spell over 5th level.</p></blockquote><p></p>
[QUOTE="Narfellus, post: 1941832, member: 11040"] Metamagic is too costly in 3.5 ed. That's my biggest gripe with it. First off, you can't even try to use quicken or maximize at low level, and by the time you can afford it, you don't want to. Fortunately, there's lots of simple ways to houserule it. a) Midnight uses spell point, +1 to +4 additional cost depending on the feat, no extra casting time. Simple enough. b) I use action points in my campaigns to emulated feats. If a wizards wants to Quicken a spell, he can burn an Action Point, take a Full Round to cast the spell, then release it as a Free Action the next round and proceed normally from there. I stipulated that to emulate a Feat you don't have MUST cost one full round to do it. c) Another idea i toyed with is the slot system. At the bottom, 3 cantrips equals one 1st level spell power-wise. If you want to cast a Still Magic Missle, you use up one slot for magic missle, and one slot for the (+1) for the feat. But the slot can be taken from anywhere. You can burn three cantrips and do the same thing. You can cast a Maximized fireball by cashing in the appropriate number of spell levels. Arcana Unearthed might have a similar mechanic, i'm not sure. I just rule that you can't Quicken any spell over 5th level. [/QUOTE]
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What's wrong with metamagic?
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