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What's wrong with metamagic?
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<blockquote data-quote="ruleslawyer" data-source="post: 1949728" data-attributes="member: 1757"><p>Except that I'll take negative energy damage + healing over easily-resistable elemental damage any day.</p><p>I disagree on this as well, for several reasons:</p><p>1) 1d4 negative levels affect the target's saves, which is the real point of enervation to begin with;</p><p>2) Scorching ray is traditionally seen as overpowered anyway, which blunts the effect of your comparison, AND</p><p>3) We're back to talking about elemental damage vs. a non-elemental effect here. It's apples and oranges.</p><p>Again, I see this more as a problem with scorching ray. More to the point, however, this is elemental damage (easily resistable) vs. the least resistable attack form in the books, AND you're using the absolute border case here; disintegrate scales WAY up from 11th level, whereas scorching ray does not.</p><p></p><p>Again with scorching ray. Can you use at least ONE other example of a suitable spell? Otherwise, this sort of comparison tends to make me worry about scorching ray, NOT think metamagic is better. And again, we're back at apples and oranges. For a 9th-level spell, I have my choice of <em>gate</em>, <em>time stop</em>, and <em>power word kill</em>; for those options, is the ability to inflict 144 points of <em>elemental</em> damage to <em>one</em> target that <em>requires a ranged touch attack</em> worth it? Hardly.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 1949728, member: 1757"] Except that I'll take negative energy damage + healing over easily-resistable elemental damage any day. I disagree on this as well, for several reasons: 1) 1d4 negative levels affect the target's saves, which is the real point of enervation to begin with; 2) Scorching ray is traditionally seen as overpowered anyway, which blunts the effect of your comparison, AND 3) We're back to talking about elemental damage vs. a non-elemental effect here. It's apples and oranges. Again, I see this more as a problem with scorching ray. More to the point, however, this is elemental damage (easily resistable) vs. the least resistable attack form in the books, AND you're using the absolute border case here; disintegrate scales WAY up from 11th level, whereas scorching ray does not. Again with scorching ray. Can you use at least ONE other example of a suitable spell? Otherwise, this sort of comparison tends to make me worry about scorching ray, NOT think metamagic is better. And again, we're back at apples and oranges. For a 9th-level spell, I have my choice of [i]gate[/i], [i]time stop[/i], and [i]power word kill[/i]; for those options, is the ability to inflict 144 points of [i]elemental[/i] damage to [i]one[/i] target that [i]requires a ranged touch attack[/i] worth it? Hardly. [/QUOTE]
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What's wrong with metamagic?
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