Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What's wrong with Mini-Centric?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DarkKestral" data-source="post: 3853476" data-attributes="member: 40100"><p>Myself, I'd much rather see spell radii and ranges done in feet or meters (in-game measurements, mind you) with angles. Not done as a X by Y in squares option. I'd also like to see rules that allow for the classic wargaming use of a ruler, and maybe a protractor. (I don't think it's THAT hard to set up a scale and then simply mark out feet on the ruler...) If done right, it certainly would avoid some of the 'tactical chess' that happens nowadays. Maybe I'd do something like make a little paper template to describe a threatened area, and you could see at a glance what you're likely to suffer, and point placement's not as much of an issue when you have a template that matches your fireball...</p><p></p><p>At the same time, for some games, that wouldn't work, because even that would run counter to the spirit of the game. Courtly intrigue games, for example, or some beer-and-pretzels fights. For a major fight, you'd break out the more detailed description of the battlefield, but for some fights, you shouldn't NEED to break it out to say "we fireball the orc horde. how much damage did we do?" And sometimes, you need that cut back to our reality, if only to gather that sense of scale. A speed of 5 squares/rd. tells me little. A speed of 30'/rd. tells me quite a bit.</p><p></p><p> So a game that requires minis and battlemat affects certain gaming styles pretty negatively, or at least forces them to require some houseruling. I'd like a system that makes a battlemat and minis useful, but not required.</p></blockquote><p></p>
[QUOTE="DarkKestral, post: 3853476, member: 40100"] Myself, I'd much rather see spell radii and ranges done in feet or meters (in-game measurements, mind you) with angles. Not done as a X by Y in squares option. I'd also like to see rules that allow for the classic wargaming use of a ruler, and maybe a protractor. (I don't think it's THAT hard to set up a scale and then simply mark out feet on the ruler...) If done right, it certainly would avoid some of the 'tactical chess' that happens nowadays. Maybe I'd do something like make a little paper template to describe a threatened area, and you could see at a glance what you're likely to suffer, and point placement's not as much of an issue when you have a template that matches your fireball... At the same time, for some games, that wouldn't work, because even that would run counter to the spirit of the game. Courtly intrigue games, for example, or some beer-and-pretzels fights. For a major fight, you'd break out the more detailed description of the battlefield, but for some fights, you shouldn't NEED to break it out to say "we fireball the orc horde. how much damage did we do?" And sometimes, you need that cut back to our reality, if only to gather that sense of scale. A speed of 5 squares/rd. tells me little. A speed of 30'/rd. tells me quite a bit. So a game that requires minis and battlemat affects certain gaming styles pretty negatively, or at least forces them to require some houseruling. I'd like a system that makes a battlemat and minis useful, but not required. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's wrong with Mini-Centric?
Top