Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What's wrong with Mini-Centric?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 3859806" data-attributes="member: 2205"><p>You're missing the point. A tactical chess game with coins, dice, or whatever counters you happen to have handy is <strong><em>lame</em></strong>. Sure, it's cheap, but it sucks.</p><p></p><p>Frankly, I'm not that much happier with minis either.</p><p></p><p>Whoop-de-doo. I also left the game back in the early days because it sucked. Minis were a part of that. The way the rules just don't really work that well without a tactical representation of battle is <em>not</em> a feature IMO, it's a bug. It alienates all the people (like me) who simply don't like playing that way. As the game becomes more and more difficult to run without a battlemat, it becomes less and less attractive to me as a system of choice. <em>That's</em> the reason, pure and simple, to make the game able to work without minis. It opens up the game to all the buyers who don't want to play with minis.</p><p></p><p>Minis as an optional add-on to add to the game of those who like it; nice. Great. More power to them. As you said, minis and D&D have been together for a long time; I suspect that it'd hardly even dent the sales to make minis less integral to the rules, because it seems most players like 'em. But there's still a pretty sizable and significant minority who doesn't. </p><p></p><p>IMO.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 3859806, member: 2205"] You're missing the point. A tactical chess game with coins, dice, or whatever counters you happen to have handy is [b][i]lame[/i][/b]. Sure, it's cheap, but it sucks. Frankly, I'm not that much happier with minis either. Whoop-de-doo. I also left the game back in the early days because it sucked. Minis were a part of that. The way the rules just don't really work that well without a tactical representation of battle is [i]not[/i] a feature IMO, it's a bug. It alienates all the people (like me) who simply don't like playing that way. As the game becomes more and more difficult to run without a battlemat, it becomes less and less attractive to me as a system of choice. [i]That's[/i] the reason, pure and simple, to make the game able to work without minis. It opens up the game to all the buyers who don't want to play with minis. Minis as an optional add-on to add to the game of those who like it; nice. Great. More power to them. As you said, minis and D&D have been together for a long time; I suspect that it'd hardly even dent the sales to make minis less integral to the rules, because it seems most players like 'em. But there's still a pretty sizable and significant minority who doesn't. IMO. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's wrong with Mini-Centric?
Top