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What's wrong with Perception?
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<blockquote data-quote="DND_Reborn" data-source="post: 8720555" data-attributes="member: 6987520"><p>Oh, I don't know. I think you have a point, but I don't think it is as strong as you might feel (at least not to me... <em>shrug</em>).</p><p></p><p>I see Medicine and Nature used fairly regularly, History <em>sometimes</em> but we use it for things like heraldry, etc., and Performance is only useful for role-play more than anything else, and then it often doesn't really matter IME.</p><p></p><p>However, out of those, only Medicine is really important at all. The others can be used or not and such is life.</p><p></p><p>Perception is probably better, but a lot depends on the build and the PC's role in the party IME. Like I wrote above, about half the PCs in the games I've DMed or played in <em>don't</em> have proficiency in Perception.</p><p></p><p>Now, that isn't to say it isn't important, because the flip side is saying half the PCs <em>DO</em> have it! Out of 18 skills, nothing is as commonly taken. Probably Athletics is a close second IME, just due to grapples and shoves more than actually climbing or anything, although that does come up nearly each session. After that, we see Stealth and Survival often enough as well!</p><p></p><p></p><p>For my PCs this is about half/half. I will take two skills which support my best ability scores, and often two skills to support my WORST ability scores. Nothing sucks more than a Rogue with STR 8 or 10 <em>without</em> Athletics when you need it! (Actually, I'll commonly even use an Expertise on such skills!!!)</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8720555, member: 6987520"] Oh, I don't know. I think you have a point, but I don't think it is as strong as you might feel (at least not to me... [I]shrug[/I]). I see Medicine and Nature used fairly regularly, History [I]sometimes[/I] but we use it for things like heraldry, etc., and Performance is only useful for role-play more than anything else, and then it often doesn't really matter IME. However, out of those, only Medicine is really important at all. The others can be used or not and such is life. Perception is probably better, but a lot depends on the build and the PC's role in the party IME. Like I wrote above, about half the PCs in the games I've DMed or played in [I]don't[/I] have proficiency in Perception. Now, that isn't to say it isn't important, because the flip side is saying half the PCs [I]DO[/I] have it! Out of 18 skills, nothing is as commonly taken. Probably Athletics is a close second IME, just due to grapples and shoves more than actually climbing or anything, although that does come up nearly each session. After that, we see Stealth and Survival often enough as well! For my PCs this is about half/half. I will take two skills which support my best ability scores, and often two skills to support my WORST ability scores. Nothing sucks more than a Rogue with STR 8 or 10 [I]without[/I] Athletics when you need it! (Actually, I'll commonly even use an Expertise on such skills!!!) [/QUOTE]
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