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What's wrong with Perception?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8723353" data-attributes="member: 18"><p>It's wildly overused.</p><p></p><p>D&D 5E is completely wildly over-reliant on it. People often name it as a "god-tier skill" or the like, and that's not a sign of good design, that's a sign of bad design.</p><p></p><p>Fewer things should require Perception tests, including passive Perception.</p><p></p><p>It's weird that you don't see a problem from your own description. It's not really optional. At least one, preferably multiple party members need a high Perception, for 5E to function correctly. If you don't, your party is basically Sideshow Bob in the field full of rakes. That's not interesting. That's not engaging. That's not fun. It's not even active - it's literally 90% passive. It's just a dumb must-have thing, that someone in the party either has as a matter of course, or has to sacrifice some stuff to get.</p><p></p><p>It's much like healing in 2E. It wasn't that people wanted to be "COOL HEALER DUDE", almost no-one did. But someone had to bloody be the Cleric or no-one was getting any healing and you were all going to die. Likewise Perception. Very few people want to be "COOL PERCEPTION DUDE", but unless you have 1+ party members who have high Perception, the game turns into a total farce.</p><p></p><p>BORING!!!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8723353, member: 18"] It's wildly overused. D&D 5E is completely wildly over-reliant on it. People often name it as a "god-tier skill" or the like, and that's not a sign of good design, that's a sign of bad design. Fewer things should require Perception tests, including passive Perception. It's weird that you don't see a problem from your own description. It's not really optional. At least one, preferably multiple party members need a high Perception, for 5E to function correctly. If you don't, your party is basically Sideshow Bob in the field full of rakes. That's not interesting. That's not engaging. That's not fun. It's not even active - it's literally 90% passive. It's just a dumb must-have thing, that someone in the party either has as a matter of course, or has to sacrifice some stuff to get. It's much like healing in 2E. It wasn't that people wanted to be "COOL HEALER DUDE", almost no-one did. But someone had to bloody be the Cleric or no-one was getting any healing and you were all going to die. Likewise Perception. Very few people want to be "COOL PERCEPTION DUDE", but unless you have 1+ party members who have high Perception, the game turns into a total farce. BORING!!! [/QUOTE]
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