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Whats wrong with the 3E fighter?
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<blockquote data-quote="Felix" data-source="post: 4100106" data-attributes="member: 3929"><p>Nice of you to only mention stripping them of <em>magical</em> gear. You'd better hope they have Eschew Materials and no need for a focus if they get their equipment taken away. Meanwhile the Fighter can dish out death and destruction with a pointy stick.</p><p></p><p>In the end, it's campaign dependent. If the party is able to control the frequency of encounters and has good knowledge of what enemies they'll be facing, casters will be able to prepare and blow their load of spells. This will make them much more dominant than mundanes.</p><p></p><p>If the party cannot easily control when encounters happen or rememorize their spells, or remain unaware of what challenges they'll face, casters will find half their spells useless, and the other half quickly drained. This will make the mundanes, who have less potent but longer lasting damage-dealing resources, dominant.</p><p></p><p>Even after level 10, this is true. It's also true that PCs are better able to squirm out of tight spots at higher levels, but then the NPCs will also have quick-strike magic on their side. The dominance comparison is a wash if the DM runs it so.</p></blockquote><p></p>
[QUOTE="Felix, post: 4100106, member: 3929"] Nice of you to only mention stripping them of [i]magical[/i] gear. You'd better hope they have Eschew Materials and no need for a focus if they get their equipment taken away. Meanwhile the Fighter can dish out death and destruction with a pointy stick. In the end, it's campaign dependent. If the party is able to control the frequency of encounters and has good knowledge of what enemies they'll be facing, casters will be able to prepare and blow their load of spells. This will make them much more dominant than mundanes. If the party cannot easily control when encounters happen or rememorize their spells, or remain unaware of what challenges they'll face, casters will find half their spells useless, and the other half quickly drained. This will make the mundanes, who have less potent but longer lasting damage-dealing resources, dominant. Even after level 10, this is true. It's also true that PCs are better able to squirm out of tight spots at higher levels, but then the NPCs will also have quick-strike magic on their side. The dominance comparison is a wash if the DM runs it so. [/QUOTE]
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Whats wrong with the 3E fighter?
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