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What's wrong with the magic item Christmas tree?
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<blockquote data-quote="Lanefan" data-source="post: 5113560" data-attributes="member: 29398"><p>I fully agree with Vyvyan Basterd regarding the definition of the magic item Christmas Tree: it does not just mean having a pile of magic items, it means having the same pile of magic items as everyone else and the game expecting this at the design level.</p><p></p><p>I have no problem at all with characters owning a pile of magic items.</p><p></p><p>Even better is if they own a pile of magic items and not all are directly related to their class or function. A Fighter with a +3 Wizardslayer Longsword obviously rocks. But a Fighter with a Mirror of Scrying, a Wand of Wonder, and one end of a set of Talk Rocks (talk into one rock and the holder of the other can hear you) rocks even harder.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5113560, member: 29398"] I fully agree with Vyvyan Basterd regarding the definition of the magic item Christmas Tree: it does not just mean having a pile of magic items, it means having the same pile of magic items as everyone else and the game expecting this at the design level. I have no problem at all with characters owning a pile of magic items. Even better is if they own a pile of magic items and not all are directly related to their class or function. A Fighter with a +3 Wizardslayer Longsword obviously rocks. But a Fighter with a Mirror of Scrying, a Wand of Wonder, and one end of a set of Talk Rocks (talk into one rock and the holder of the other can hear you) rocks even harder. Lanefan [/QUOTE]
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What's wrong with the magic item Christmas tree?
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