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What's wrong with the magic item Christmas tree?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5115320" data-attributes="member: 710"><p>I used to hate the idea of items that would give you a fixed strength. Now I tend to think a "mix" might be a better choice.</p><p></p><p>Gloves of Ogre Power:</p><p>- You gain a +2 bonus to Strength. Your strength score cannot increase beyond 18. </p><p>Belt of Giant Strength: </p><p>- You gain a +4 bonus to Strength. Your strength score cannot increase beyond 20.</p><p>Gloves of Elven Dexterity: </p><p>- You gain a +2 bonus to Dexterity. Your dexterity score cannot increase beyond 18.</p><p>Gloves of Elemental Dexterity: </p><p>- You gain +6 bonus to Dexterity. Your dexterity score cannot increase beyond 22. </p><p></p><p>The limited bonus avoids stupid tricks like "Cool, Starting Level 5. With the expected wealth at that level, I can afford a Glove of Ogre Power and can dump stat my Fighter's Strength!", and at the same time - when you already have a great strength, you don't need this item.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5115320, member: 710"] I used to hate the idea of items that would give you a fixed strength. Now I tend to think a "mix" might be a better choice. Gloves of Ogre Power: - You gain a +2 bonus to Strength. Your strength score cannot increase beyond 18. Belt of Giant Strength: - You gain a +4 bonus to Strength. Your strength score cannot increase beyond 20. Gloves of Elven Dexterity: - You gain a +2 bonus to Dexterity. Your dexterity score cannot increase beyond 18. Gloves of Elemental Dexterity: - You gain +6 bonus to Dexterity. Your dexterity score cannot increase beyond 22. The limited bonus avoids stupid tricks like "Cool, Starting Level 5. With the expected wealth at that level, I can afford a Glove of Ogre Power and can dump stat my Fighter's Strength!", and at the same time - when you already have a great strength, you don't need this item. [/QUOTE]
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What's wrong with the magic item Christmas tree?
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