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What's wrong with the Psion? (Advice, please)
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<blockquote data-quote="Davelozzi" data-source="post: 51746" data-attributes="member: 771"><p>This quote from Zarrock is from the Malhavoc Press alternate classes poll thread.</p><p></p><p></p><p></p><p>I haven't heard anyone complain about the psion, but I'm curious. I haven't used it in play yet but both me and one of my players have purchased the Psionics Handbook and he's planning on rolling up a psion for my campaign either tonight or tomorrow. I was unaware that Bruce had put an alternate psion in If Thoughts Could Kill.</p><p></p><p>Can anyone give me some more info? I'd like to make sure that we start off on the right foot so that we don't have to convert later. Specifically, I'd be interested to hear from anyone who's used psions in their campaigns regarding whether or not it seemed balanced. I'd also be interested in hearing about some of the changes to the class in the alternate version. </p><p></p><p>Frankly, I find it sort of annoying that Bruce has posted an alternate version at all. At least with Monte's variants, I figure he wasn't the main designer of the Player's Handbook, so if he has a different opinion, fine. Plus the ranger is free. But with Bruce being the author of the Psionics Handbook, I really feel like he should have had it playtested until he was satisfied. And if he did decided after the fact that it was unbalanced, I feel like the fix should be posted free instead of forcing me to buy yet another product when between my player & I, we've already shelled out money for two copies of the PsiHandbook.</p><p></p><p>Of course, I'm just operating on the rumors I'm hearing here so the situation could be different. If I'm putting my foot in my mouth (or if there's anywhere that I can go to read Bruce's own take on this) feel free to let me know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Davelozzi, post: 51746, member: 771"] This quote from Zarrock is from the Malhavoc Press alternate classes poll thread. I haven't heard anyone complain about the psion, but I'm curious. I haven't used it in play yet but both me and one of my players have purchased the Psionics Handbook and he's planning on rolling up a psion for my campaign either tonight or tomorrow. I was unaware that Bruce had put an alternate psion in If Thoughts Could Kill. Can anyone give me some more info? I'd like to make sure that we start off on the right foot so that we don't have to convert later. Specifically, I'd be interested to hear from anyone who's used psions in their campaigns regarding whether or not it seemed balanced. I'd also be interested in hearing about some of the changes to the class in the alternate version. Frankly, I find it sort of annoying that Bruce has posted an alternate version at all. At least with Monte's variants, I figure he wasn't the main designer of the Player's Handbook, so if he has a different opinion, fine. Plus the ranger is free. But with Bruce being the author of the Psionics Handbook, I really feel like he should have had it playtested until he was satisfied. And if he did decided after the fact that it was unbalanced, I feel like the fix should be posted free instead of forcing me to buy yet another product when between my player & I, we've already shelled out money for two copies of the PsiHandbook. Of course, I'm just operating on the rumors I'm hearing here so the situation could be different. If I'm putting my foot in my mouth (or if there's anywhere that I can go to read Bruce's own take on this) feel free to let me know. :D [/QUOTE]
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