Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What's Wrong with the Railroad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lacyon" data-source="post: 4627322" data-attributes="member: 63046"><p>Sadly, I've been that DM too often. I run a lot of modules, sometimes because I'm asked (my playgroup started because a couple of friends asked to be run through the Return to the Tomb of Horrors, converted to 3E), and other times just because my prep time is limited. The group understands and at least <em>geographically</em> tries to stick to the module just out of deference to reality. Every once in a while, they'll throw really wacky things at me though. The first couple of times I just had no idea how to handle it and had it either fail or do nothing productive without much feedback to the player, and I could tell it was frustrating for them (not so frustrating that they stopped playing, but still).</p><p> </p><p>I've gotten a lot better since then (I think), at least in part because of the 4E DMG (I know, people are probably tired of hearing about how awesome skill challenges and p. 42 are, but the concepts there, along with experience, has really helped me think about how to structure and scale challenges on the fly, even in my 3E game). Sometimes the wacky idea just doesn't work, but usually it'll at least seem like it failed because the PCs aren't good enough (yet) or the enemy took precautions that stopped it, rather than just "umm, that doesn't help".</p><p> </p><p></p><p> </p><p>That's a pretty good sum-up.</p></blockquote><p></p>
[QUOTE="Lacyon, post: 4627322, member: 63046"] Sadly, I've been that DM too often. I run a lot of modules, sometimes because I'm asked (my playgroup started because a couple of friends asked to be run through the Return to the Tomb of Horrors, converted to 3E), and other times just because my prep time is limited. The group understands and at least [I]geographically[/I] tries to stick to the module just out of deference to reality. Every once in a while, they'll throw really wacky things at me though. The first couple of times I just had no idea how to handle it and had it either fail or do nothing productive without much feedback to the player, and I could tell it was frustrating for them (not so frustrating that they stopped playing, but still). I've gotten a lot better since then (I think), at least in part because of the 4E DMG (I know, people are probably tired of hearing about how awesome skill challenges and p. 42 are, but the concepts there, along with experience, has really helped me think about how to structure and scale challenges on the fly, even in my 3E game). Sometimes the wacky idea just doesn't work, but usually it'll at least seem like it failed because the PCs aren't good enough (yet) or the enemy took precautions that stopped it, rather than just "umm, that doesn't help". That's a pretty good sum-up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's Wrong with the Railroad?
Top