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What's Wrong with the Railroad?
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<blockquote data-quote="timbannock" data-source="post: 4628187" data-attributes="member: 17913"><p>So true. Players witnessing events is bad news.</p><p></p><p>I've DM'd for 20+ years and I've run railroads and open-ended stories alike. It wasn't until recently though that I did a session with pre-made characters -- i.e., I made the character's backgrounds and connections, the players just added gender, name and age.</p><p></p><p>It was supposed to be a little railroady at first, but then totally open-ended.</p><p></p><p>But the railroad was obvious. I dragged them from scene to scene and they witnessed a lot of cool stuff in my mind...but to them, it was just watching and occasionally reacting, not acting.</p><p></p><p>The story was well-plotted, had all sorts of stuff going for it. But the pacing and the fact that I started with a railroad killed it. We never got to a second session with it.</p><p></p><p>So yeah, if there's a railroad, make it transparent, and be prepared to cut it out if it's not working.</p></blockquote><p></p>
[QUOTE="timbannock, post: 4628187, member: 17913"] So true. Players witnessing events is bad news. I've DM'd for 20+ years and I've run railroads and open-ended stories alike. It wasn't until recently though that I did a session with pre-made characters -- i.e., I made the character's backgrounds and connections, the players just added gender, name and age. It was supposed to be a little railroady at first, but then totally open-ended. But the railroad was obvious. I dragged them from scene to scene and they witnessed a lot of cool stuff in my mind...but to them, it was just watching and occasionally reacting, not acting. The story was well-plotted, had all sorts of stuff going for it. But the pacing and the fact that I started with a railroad killed it. We never got to a second session with it. So yeah, if there's a railroad, make it transparent, and be prepared to cut it out if it's not working. [/QUOTE]
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