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General Tabletop Discussion
*Pathfinder & Starfinder
What's wrong with the single-classed Ranger?
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<blockquote data-quote="Caliber" data-source="post: 427732" data-attributes="member: 1310"><p>I haven't really weighed in here, and most of the things I am about to say have already been said at one point or another but anyway ...</p><p></p><p>The real problem with the Ranger (IMO of course) isn't so much a power situation, but more of a lack of flavor. </p><p></p><p>Obviously, an Archer is an archtype that is strongly associated with the Ranger (look at the illustration in the ELH) yet Ranger's gain no abilities that truly emphasize Archery. Instead they get TWF/Abidex. for what seems to be no apparent reason, aside from retaining 'sacred cows'.</p><p></p><p>The Favored Enemy ability advances slowly, and while at higher levels comes into effect often, at lower levels it can be much less useful, especially if you've chosen a rare type. Even worse, the Favored Enemy bonus doesn't even apply to several types (although MoTW helped fix this somewhat with the defensive option.) </p><p></p><p>The mechanics of the Favored Enemy itself seem somewhat wonky. Sure Orcs killed your parents, but you haven't even seen one for the past 5 levels. Why are you still training to kill them again?</p><p></p><p>Every other class has some kind of ability that seems to 'define' the class so to speak. The Ranger really lacks this, again IMO. </p><p></p><p>Can Rangers lay the smack down? Defintely. Yet, they still seem to lack 'something' that is hard to define. </p><p></p><p>I believe changing how Favored Enemy works in order to make it a more useful ability would help (and in fact thats what I do in my games.) As always, your mileage may vary.</p></blockquote><p></p>
[QUOTE="Caliber, post: 427732, member: 1310"] I haven't really weighed in here, and most of the things I am about to say have already been said at one point or another but anyway ... The real problem with the Ranger (IMO of course) isn't so much a power situation, but more of a lack of flavor. Obviously, an Archer is an archtype that is strongly associated with the Ranger (look at the illustration in the ELH) yet Ranger's gain no abilities that truly emphasize Archery. Instead they get TWF/Abidex. for what seems to be no apparent reason, aside from retaining 'sacred cows'. The Favored Enemy ability advances slowly, and while at higher levels comes into effect often, at lower levels it can be much less useful, especially if you've chosen a rare type. Even worse, the Favored Enemy bonus doesn't even apply to several types (although MoTW helped fix this somewhat with the defensive option.) The mechanics of the Favored Enemy itself seem somewhat wonky. Sure Orcs killed your parents, but you haven't even seen one for the past 5 levels. Why are you still training to kill them again? Every other class has some kind of ability that seems to 'define' the class so to speak. The Ranger really lacks this, again IMO. Can Rangers lay the smack down? Defintely. Yet, they still seem to lack 'something' that is hard to define. I believe changing how Favored Enemy works in order to make it a more useful ability would help (and in fact thats what I do in my games.) As always, your mileage may vary. [/QUOTE]
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What's wrong with the single-classed Ranger?
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