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What's Wrong with Virtual Tabletop Play?
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<blockquote data-quote="Raloc" data-source="post: 3305895" data-attributes="member: 28093"><p>I've been playing with the same group in a custom VTabletop, then WebRPG and then ORPG for a total of about 8 years. The group is spread all over Europe and North America, so it's basically the only way we could play for a long time. We've played face to face before (during two weeks, we met in Geneva for marathon games!) and we find that more people get in character with dialog and decision making, there is less goofing off, and things generally go smoother. Granted, this doesn't happen until you get your groove going, and there can be problems, but it is still quite fun. Nothing to sneer at by any measure.</p><p></p><p>I've run some games with partially having members also in a Teamspeak, Ventrilo or Skype style VOIP app while playing in ORPG, and it helps combat go a lot faster. As well as getting everyone on the same page as far as actions and the like. All IC stuff goes into ORPG, OOC in Teamspeak or Vent. </p><p></p><p>All that said, there are some things I really dislike about VT. Not being able to merely print maps is annoying, and fumbles with switching NPC names can be annoying and immersion breaking. All in all though, it works really good.</p></blockquote><p></p>
[QUOTE="Raloc, post: 3305895, member: 28093"] I've been playing with the same group in a custom VTabletop, then WebRPG and then ORPG for a total of about 8 years. The group is spread all over Europe and North America, so it's basically the only way we could play for a long time. We've played face to face before (during two weeks, we met in Geneva for marathon games!) and we find that more people get in character with dialog and decision making, there is less goofing off, and things generally go smoother. Granted, this doesn't happen until you get your groove going, and there can be problems, but it is still quite fun. Nothing to sneer at by any measure. I've run some games with partially having members also in a Teamspeak, Ventrilo or Skype style VOIP app while playing in ORPG, and it helps combat go a lot faster. As well as getting everyone on the same page as far as actions and the like. All IC stuff goes into ORPG, OOC in Teamspeak or Vent. All that said, there are some things I really dislike about VT. Not being able to merely print maps is annoying, and fumbles with switching NPC names can be annoying and immersion breaking. All in all though, it works really good. [/QUOTE]
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