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What's your 3.5e wishlist?
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<blockquote data-quote="Kaji" data-source="post: 520510" data-attributes="member: 7738"><p><strong>Wishlist</strong></p><p></p><p>I really like most of the suggestions here. Let me chime in:</p><p></p><p>1.Adding feat flexibility to the Ranger would add a lot of vaule.</p><p></p><p>2. I recently made the decision to use the CR system as only a very rough guideline in my campaign. I typically send my players against CR's AT LEAST 1 level higher than they are, and sometimes 2 or more. I know the idea is for them to be able to stand 4 encounters at the CR level=PC level, but in my game it seems like they could take 6 or more and we have boring fights.</p><p></p><p>3. I don't agree with comments about skill points. Fighters have lots of great bonus's, and one way to offset this is for them to have minimal skill points. Also highlights classes like Rogue, Monk, and Bard who have tons of skill points and can do all sorts of things for the party. That, as I see it, is the point.</p><p></p><p>4. Bard songs affecting the Bard seems like an easy one, but I'm not sure I'd boost their spells myself. If you want to play a spellcaster, there are several choices available. Maybe a prestige class that better highlights spells ability later on (so you would have a vocal/sound based sorcerer, in effect) would fill in the void perceived.</p><p></p><p>5. Harm's a little tougher for me, but seeing as how our party cleric just killed an old dragon with a Harm spell, it does seem a bit much. Although other death magic exists at that level, it all gets saves as far as I know. I think a save should be added.</p><p></p><p>6. Please include all of the errata!!!! I assume that's a given, but you never know...</p><p></p><p>7. I'd love to see a re-released Psionic Handbook with all the content on the web added. There are important things in The Mind's Eye that make playing psionic characters very different without that information.</p><p></p><p>That's enough for now...</p></blockquote><p></p>
[QUOTE="Kaji, post: 520510, member: 7738"] [b]Wishlist[/b] I really like most of the suggestions here. Let me chime in: 1.Adding feat flexibility to the Ranger would add a lot of vaule. 2. I recently made the decision to use the CR system as only a very rough guideline in my campaign. I typically send my players against CR's AT LEAST 1 level higher than they are, and sometimes 2 or more. I know the idea is for them to be able to stand 4 encounters at the CR level=PC level, but in my game it seems like they could take 6 or more and we have boring fights. 3. I don't agree with comments about skill points. Fighters have lots of great bonus's, and one way to offset this is for them to have minimal skill points. Also highlights classes like Rogue, Monk, and Bard who have tons of skill points and can do all sorts of things for the party. That, as I see it, is the point. 4. Bard songs affecting the Bard seems like an easy one, but I'm not sure I'd boost their spells myself. If you want to play a spellcaster, there are several choices available. Maybe a prestige class that better highlights spells ability later on (so you would have a vocal/sound based sorcerer, in effect) would fill in the void perceived. 5. Harm's a little tougher for me, but seeing as how our party cleric just killed an old dragon with a Harm spell, it does seem a bit much. Although other death magic exists at that level, it all gets saves as far as I know. I think a save should be added. 6. Please include all of the errata!!!! I assume that's a given, but you never know... 7. I'd love to see a re-released Psionic Handbook with all the content on the web added. There are important things in The Mind's Eye that make playing psionic characters very different without that information. That's enough for now... [/QUOTE]
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