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What's your 3.5e wishlist?
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<blockquote data-quote="shadow" data-source="post: 522644" data-attributes="member: 2182"><p>Well I pretty much like 3e as it is. The only thing I think is desperately needed in the revised edition is:</p><p></p><p><strong>FIXING THE RANGER!</strong> </p><p></p><p>I've (and every other gamer that I've known) has envisioned the Ranger as woodsman/hunter archetype. What does fighting with two weapons have to with being a woodsman? Two weapon fighting always seemed a lot more like a rogue ability than a ranger ability. Archery feats seem much more plausible.</p><p> </p><p>The revised ranger should have abilities allowing him to cover more distance overland and improve the party's travel time as well as survival related abilities/skills. I would also like to see the ability to tame and handle animals (maybe even getting the option of animal companions on higher levels.) </p><p></p><p>Although I like the favored enemy concept (it fits well with the hunter/stalker archetype) it just isn't done well as written. The ranger's fist favored enemy is going to have to be a weak monster (how often are you going to encounter dragons on first level?) By the time you get to a high enough level to get the +5 bonus for your first favored enemy, chances are that you will no longer be fighting the enemy (unless the DM decides to send a legion of goblins or kobolds after you). While the rangers fifth favored enemy is picked on high levels, meaning that the ranger will only have a +1 bonus against more powerful opponents.</p></blockquote><p></p>
[QUOTE="shadow, post: 522644, member: 2182"] Well I pretty much like 3e as it is. The only thing I think is desperately needed in the revised edition is: [B]FIXING THE RANGER![/B] I've (and every other gamer that I've known) has envisioned the Ranger as woodsman/hunter archetype. What does fighting with two weapons have to with being a woodsman? Two weapon fighting always seemed a lot more like a rogue ability than a ranger ability. Archery feats seem much more plausible. The revised ranger should have abilities allowing him to cover more distance overland and improve the party's travel time as well as survival related abilities/skills. I would also like to see the ability to tame and handle animals (maybe even getting the option of animal companions on higher levels.) Although I like the favored enemy concept (it fits well with the hunter/stalker archetype) it just isn't done well as written. The ranger's fist favored enemy is going to have to be a weak monster (how often are you going to encounter dragons on first level?) By the time you get to a high enough level to get the +5 bonus for your first favored enemy, chances are that you will no longer be fighting the enemy (unless the DM decides to send a legion of goblins or kobolds after you). While the rangers fifth favored enemy is picked on high levels, meaning that the ranger will only have a +1 bonus against more powerful opponents. [/QUOTE]
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