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What's your attitude towards PVP?
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<blockquote data-quote="Li Shenron" data-source="post: 8560131" data-attributes="member: 1465"><p>I never like it in D&D or general RPG. I've never seen it work even when everyone was supposedly on board with the idea. Perhaps it might have something to do with the immersive nature of RPGs, but players are going to take it personally. Obviously it is far worse when not everyone is even on board.</p><p></p><p>As a DM I have been telling players for almost two decades now that I am simply not allowing attacking, stealing, or betraying between them. If they REALLY want it to be part of the story, the whole group must decide the outcome unanimously, NOT THE DICE.</p><p></p><p>There is of course plenty of adversarial games around (in fact almost all tabletop non-RPG games) so it's not like there is a shortage of opportunities to play that out.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 8560131, member: 1465"] I never like it in D&D or general RPG. I've never seen it work even when everyone was supposedly on board with the idea. Perhaps it might have something to do with the immersive nature of RPGs, but players are going to take it personally. Obviously it is far worse when not everyone is even on board. As a DM I have been telling players for almost two decades now that I am simply not allowing attacking, stealing, or betraying between them. If they REALLY want it to be part of the story, the whole group must decide the outcome unanimously, NOT THE DICE. There is of course plenty of adversarial games around (in fact almost all tabletop non-RPG games) so it's not like there is a shortage of opportunities to play that out. [/QUOTE]
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What's your attitude towards PVP?
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