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What's your attitude towards PVP?
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<blockquote data-quote="Lanefan" data-source="post: 8561657" data-attributes="member: 29398"><p>My only rule as DM is that what happens in character stays in character and doesn't spill over to the table.</p><p></p><p>Follow that rule, along with common decency, and pretty much anything goes. Experience tells me that every so often in a long campaign some big in-character argument or fight will rear its head, then once it's out of their systems things settle down again.</p><p></p><p>I neither expect nor demand on any sort of meta-level that the PCs in my game aspire to any sort of hero status - they go on the adventures they go on and do what they do, and while some heroism might tangentially result from that (and some characters might bask in it!) if the party instead decides to throw in with the bad guys or whatever it's all fine with me.</p><p></p><p>IME it's the first few adventures in a long campaign when players aren't as invested in their characters that can really be a powderkeg, but with the right players the resulting shenanigans can generate some amazing fun and hilarity.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8561657, member: 29398"] My only rule as DM is that what happens in character stays in character and doesn't spill over to the table. Follow that rule, along with common decency, and pretty much anything goes. Experience tells me that every so often in a long campaign some big in-character argument or fight will rear its head, then once it's out of their systems things settle down again. I neither expect nor demand on any sort of meta-level that the PCs in my game aspire to any sort of hero status - they go on the adventures they go on and do what they do, and while some heroism might tangentially result from that (and some characters might bask in it!) if the party instead decides to throw in with the bad guys or whatever it's all fine with me. IME it's the first few adventures in a long campaign when players aren't as invested in their characters that can really be a powderkeg, but with the right players the resulting shenanigans can generate some amazing fun and hilarity. [/QUOTE]
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