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What's Your Biggest Failing as a DM
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<blockquote data-quote="Henry" data-source="post: 97032" data-attributes="member: 158"><p>Tsyr, you sound like you were running that "Mace of Saint Cuthbert" adventure back in Dragon #100. (Probably not, but I'd love to hear from other people who ran that module way back when.) I dropped a Party into that module about 12 years ago, and not only did they not find the mace, but they went on a killing spree (including one ten-year-old girl) that I have never seen in a game since. Admittedly, the players involved in the killing were between ages 16 and 18, but I still reacted...badly... to the actions they took.</p><p></p><p>I would say that my failings as a DM are a lack of ability to come up with murder-mystery style plots and long complex political situations. For some reason, by Machievellian plans always wind up coming out much simpler than planned, or so complex that I do not leave enough clues for even sharp players to figure out.</p><p></p><p></p><p>-------------</p><p></p><p><em>In regards to the incident mentioned above... anyone remember the little 10-year old named Charlotte from the adventure, who wants to help the PC's? The PC's met up with her (the killer in question dressed up in a cheap 3-piece suit and acting like a Chaotic Evil Dirty Harry), she traveled with them to help them out, then they got involved in a police chase which led to them driving a car into the Thames river. Charlotte the NPC couldn't swim, so I had her call for help to the PC, screaming "I don't want to drown!" I figured that this would kick in his 'hero's nature' and get him caught by the police, because the next segment of the adventure would be in the police station. Not wanting to be captured by the police at the river's edge, he took action, not wanting to see her drown. Rather than swim with her back to the bank, he decided to end her suffering with a 9mm slug.</em></p><p><em></em></p><p><em>I stopped the game for about 10 minutes so as to retrieve my jaw from the floor where it had fallen. I seem to recall that that was the last game of that campaign we ever played.</em></p></blockquote><p></p>
[QUOTE="Henry, post: 97032, member: 158"] Tsyr, you sound like you were running that "Mace of Saint Cuthbert" adventure back in Dragon #100. (Probably not, but I'd love to hear from other people who ran that module way back when.) I dropped a Party into that module about 12 years ago, and not only did they not find the mace, but they went on a killing spree (including one ten-year-old girl) that I have never seen in a game since. Admittedly, the players involved in the killing were between ages 16 and 18, but I still reacted...badly... to the actions they took. I would say that my failings as a DM are a lack of ability to come up with murder-mystery style plots and long complex political situations. For some reason, by Machievellian plans always wind up coming out much simpler than planned, or so complex that I do not leave enough clues for even sharp players to figure out. ------------- [i]In regards to the incident mentioned above... anyone remember the little 10-year old named Charlotte from the adventure, who wants to help the PC's? The PC's met up with her (the killer in question dressed up in a cheap 3-piece suit and acting like a Chaotic Evil Dirty Harry), she traveled with them to help them out, then they got involved in a police chase which led to them driving a car into the Thames river. Charlotte the NPC couldn't swim, so I had her call for help to the PC, screaming "I don't want to drown!" I figured that this would kick in his 'hero's nature' and get him caught by the police, because the next segment of the adventure would be in the police station. Not wanting to be captured by the police at the river's edge, he took action, not wanting to see her drown. Rather than swim with her back to the bank, he decided to end her suffering with a 9mm slug. I stopped the game for about 10 minutes so as to retrieve my jaw from the floor where it had fallen. I seem to recall that that was the last game of that campaign we ever played.[/i] [/QUOTE]
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