Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What's your campaign storyline about? Here is mine.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 6559818" data-attributes="member: 63"><p>As for my own 5e campaign, the big picture is:</p><p></p><p>Thousands of years ago, the creator god spoke words to bring the world into existence. Those words manifested in the form of a book, and everything in that book is true.</p><p></p><p>Twenty years ago, the demon lord Baphomet began scouring the world, wiping out all language and writing in an attempt to destroy civilization and reduce everyone to beasts. He succeeded, and today only a handful of people survive, hiding out and trying to protect the last knowledge of civilization.</p><p></p><p>One of them - a librarian - finds the damaged remnants of the first book, the Book of Lorem. She recalls a ritual she learned long ago that would let you step into a book and see it. She has a wild idea: take a surviving record of history from just before Baphomet attacked, bind that together with the remnants of the Book of Lorem, and then erase one small passage. Then she stepped into the book. Instead of being a static retelling of history, the book came alive. In this pocket dimension, at least, she has a chance to alter history.</p><p></p><p>The one passage she erased? "The orcs killed them before she was able to get them to safety."</p><p></p><p> </p><p></p><p>The campaign starts with the PCs as part of a caravan moving to settle a wilderness. They're attacked in the mountains by a massive number of orcs, but a freak rainstorm gives them a chance to escape.</p><p></p><p>The PCs are basically people who died in the original, real history. But in the book they have a chance to change things. The librarian who set this up meets with the PCs and warns them that Baphomet is coming. She knows somewhere in the land being settled there is a book that contains Baphomet's true name -- it was one of the first books Baphomet destroyed when he originally attacked. If the PCs can get it, she thinks she can use it in the real world to banish the demon lord and give the world a chance.</p><p></p><p>Now, as of last session the PCs have that book -- the original undamaged Book of Lorem. They'll be able to use the true name to drive off Baphomet for a time, but in so doing they'll learn that their existence is fictional. However, there's a chance they can find a way to get out of the book and save the real world.</p><p></p><p>I've got a whole complicated timeline of recursive Inception-esque "going deeper into books within books," but it's possible I'll just wrap things up with the PCs winning against Baphomet, and never tell them what's up. We've been gaming since August, after all. But if I think the players are game for a longer campaign, I'll reveal the twist, and their new quest will be to make the world they're in real (thus overwriting the apocalypse suffered by the current 'real world').</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6559818, member: 63"] As for my own 5e campaign, the big picture is: Thousands of years ago, the creator god spoke words to bring the world into existence. Those words manifested in the form of a book, and everything in that book is true. Twenty years ago, the demon lord Baphomet began scouring the world, wiping out all language and writing in an attempt to destroy civilization and reduce everyone to beasts. He succeeded, and today only a handful of people survive, hiding out and trying to protect the last knowledge of civilization. One of them - a librarian - finds the damaged remnants of the first book, the Book of Lorem. She recalls a ritual she learned long ago that would let you step into a book and see it. She has a wild idea: take a surviving record of history from just before Baphomet attacked, bind that together with the remnants of the Book of Lorem, and then erase one small passage. Then she stepped into the book. Instead of being a static retelling of history, the book came alive. In this pocket dimension, at least, she has a chance to alter history. The one passage she erased? "The orcs killed them before she was able to get them to safety." The campaign starts with the PCs as part of a caravan moving to settle a wilderness. They're attacked in the mountains by a massive number of orcs, but a freak rainstorm gives them a chance to escape. The PCs are basically people who died in the original, real history. But in the book they have a chance to change things. The librarian who set this up meets with the PCs and warns them that Baphomet is coming. She knows somewhere in the land being settled there is a book that contains Baphomet's true name -- it was one of the first books Baphomet destroyed when he originally attacked. If the PCs can get it, she thinks she can use it in the real world to banish the demon lord and give the world a chance. Now, as of last session the PCs have that book -- the original undamaged Book of Lorem. They'll be able to use the true name to drive off Baphomet for a time, but in so doing they'll learn that their existence is fictional. However, there's a chance they can find a way to get out of the book and save the real world. I've got a whole complicated timeline of recursive Inception-esque "going deeper into books within books," but it's possible I'll just wrap things up with the PCs winning against Baphomet, and never tell them what's up. We've been gaming since August, after all. But if I think the players are game for a longer campaign, I'll reveal the twist, and their new quest will be to make the world they're in real (thus overwriting the apocalypse suffered by the current 'real world'). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's your campaign storyline about? Here is mine.
Top