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<blockquote data-quote="Laurefindel" data-source="post: 9881676" data-attributes="member: 67296"><p>I have three campaigns ongoing, all three in hiatus…</p><p></p><p>Eberron (D&D14): A Girl Genius adaptation in a minimally modified Eberron. Scion of an infamous but powerful family, heir of the current Empire, and most direct descendant of the last king’s lineage are adventuring across Eberron trying to free a town lost in time and attracting a trans-dimensional monster that can potentially destroy the world. For those familiar with the comics, we are finishing the arc of Dr. Mohanan’s Island (in this game Zorlan D’Cannith) after the England arc (Aundair).</p><p></p><p>Star Wars (homebrewed system). Four years after Return of the Jedi, citizens of Mos Eisley on Tatooine band together on a treasure hunt that turned out to be a force-sensitive child. In doing so they make enemies of the Black Sun and their Dark-Side users sponsors (early Knights of Ren cabal). They managed to rally the local population on their side, empower them, and outgrow their role as protectors of people. With crime syndicates on their tail, they acquired a ship and are about to leave Tatooine for their next chapters among the stars.</p><p></p><p>Euriga (D&D24). Homebrew setting loosely based on fantasy Europe meeting Studio Ghibli-style spirits inhabiting the land. PCs are on a quest to rehabilitate a banished spirit (the firebird) doomed to die over and over again on the mortal’s world. Pretty early in the campaign; PCs don’t have a clear idea of the campaign’s goal yet. Campaign started great but is unlikely to continue.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 9881676, member: 67296"] I have three campaigns ongoing, all three in hiatus… Eberron (D&D14): A Girl Genius adaptation in a minimally modified Eberron. Scion of an infamous but powerful family, heir of the current Empire, and most direct descendant of the last king’s lineage are adventuring across Eberron trying to free a town lost in time and attracting a trans-dimensional monster that can potentially destroy the world. For those familiar with the comics, we are finishing the arc of Dr. Mohanan’s Island (in this game Zorlan D’Cannith) after the England arc (Aundair). Star Wars (homebrewed system). Four years after Return of the Jedi, citizens of Mos Eisley on Tatooine band together on a treasure hunt that turned out to be a force-sensitive child. In doing so they make enemies of the Black Sun and their Dark-Side users sponsors (early Knights of Ren cabal). They managed to rally the local population on their side, empower them, and outgrow their role as protectors of people. With crime syndicates on their tail, they acquired a ship and are about to leave Tatooine for their next chapters among the stars. Euriga (D&D24). Homebrew setting loosely based on fantasy Europe meeting Studio Ghibli-style spirits inhabiting the land. PCs are on a quest to rehabilitate a banished spirit (the firebird) doomed to die over and over again on the mortal’s world. Pretty early in the campaign; PCs don’t have a clear idea of the campaign’s goal yet. Campaign started great but is unlikely to continue. [/QUOTE]
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