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Whats your dealbreaker for 5E?
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<blockquote data-quote="steenan" data-source="post: 6204561" data-attributes="member: 23240"><p>It's not about "dealbreakers" for me. It's just that buying a new edition of D&D is not the default option for me. Has never been, honestly. It's on the game and its authors to sell me on it.</p><p></p><p></p><p></p><p>So it is the other way around. It's not that Next has something I find unacceptable. It just doesn't have anything good enough to persuade me to buy it. And nothing I read this far suggests that it will change enough before it is released.</p><p></p><p>It isn't as good at supporting narrative, character-driven and character-focused play as Fate Core. </p><p>It isn't as good at supporting fast, rules-light dungeon adventure as Dungeon World.</p><p>It isn't as good at supporting wilderness exploration as Mouse Guard.</p><p>It isn't as good at supporting balanced, tactical play as 4e.</p><p></p><p>When I see a class that's overshadowed in every niche by another one, I call it underpowered and boring. When I see a game overshadowed in every niche by another one, I call it not worth my money.</p><p></p><p></p><p></p><p>No single part of Next is a dealbreaker for me. Each could work well in a game with appropriate focus. But as the whole, it has nothing to offer me.</p></blockquote><p></p>
[QUOTE="steenan, post: 6204561, member: 23240"] It's not about "dealbreakers" for me. It's just that buying a new edition of D&D is not the default option for me. Has never been, honestly. It's on the game and its authors to sell me on it. So it is the other way around. It's not that Next has something I find unacceptable. It just doesn't have anything good enough to persuade me to buy it. And nothing I read this far suggests that it will change enough before it is released. It isn't as good at supporting narrative, character-driven and character-focused play as Fate Core. It isn't as good at supporting fast, rules-light dungeon adventure as Dungeon World. It isn't as good at supporting wilderness exploration as Mouse Guard. It isn't as good at supporting balanced, tactical play as 4e. When I see a class that's overshadowed in every niche by another one, I call it underpowered and boring. When I see a game overshadowed in every niche by another one, I call it not worth my money. No single part of Next is a dealbreaker for me. Each could work well in a game with appropriate focus. But as the whole, it has nothing to offer me. [/QUOTE]
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Whats your dealbreaker for 5E?
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