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Whats your dealbreaker for 5E?
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<blockquote data-quote="Li Shenron" data-source="post: 6204564" data-attributes="member: 1465"><p>I am generally positive about buying and playing 5e. But I do have my dealbreakers!</p><p></p><p>It's not about specific issues. I have them too (the Human race, skewed saving throws, way too many +1 magic weapons, dishomogeneous level placement of subclasses...) but there's nothing that individually would be a deal-breaker.</p><p></p><p>These can be the real dealbreakers for me:</p><p></p><p>- a general feeling that the game is half-finished (all those specific issues above left unsolved would contribute to this, because each of them divides people into a group that hates them like that, and another group that doesn't care or is merely OK; no action against those issue means the designers don't care about the gamers who care)</p><p></p><p>- too high complexity even when choosing all the lowest-complexity option; the edition must be casual-gamers friendly or I just won't have a group to play it with</p><p></p><p>- bad editing and publishing work, meaning that the books are full of errata or have abysmal organization, making them a pain to play with</p><p></p><p>- wrong choice of artwork style (e.g. manga, splatter, sexist, pulp or too violent): I really need to be inspired to spend my time DMing, and artwork is what can really inspire me or turn me down</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6204564, member: 1465"] I am generally positive about buying and playing 5e. But I do have my dealbreakers! It's not about specific issues. I have them too (the Human race, skewed saving throws, way too many +1 magic weapons, dishomogeneous level placement of subclasses...) but there's nothing that individually would be a deal-breaker. These can be the real dealbreakers for me: - a general feeling that the game is half-finished (all those specific issues above left unsolved would contribute to this, because each of them divides people into a group that hates them like that, and another group that doesn't care or is merely OK; no action against those issue means the designers don't care about the gamers who care) - too high complexity even when choosing all the lowest-complexity option; the edition must be casual-gamers friendly or I just won't have a group to play it with - bad editing and publishing work, meaning that the books are full of errata or have abysmal organization, making them a pain to play with - wrong choice of artwork style (e.g. manga, splatter, sexist, pulp or too violent): I really need to be inspired to spend my time DMing, and artwork is what can really inspire me or turn me down [/QUOTE]
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Whats your dealbreaker for 5E?
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