edbonny
Explorer
So this word "pulp" is being tossed around quite a lot lately. In gaming terms, what does it mean to you? (and I ain't talking about Tropicana Grovestand vs. Pure Premium orange juice) 
In general, I see "pulp" as the mood created when a character with strong personal ties to a particular field of interest and something bad/wrong/evil intrudes... and that the character must deal with it. It is the archaelogist at an ancient site when a thief steals an artifact; it is the old war veteran responding to a combat buddy's mysterious call for help; it is . That's how I see it anyway. It's also how I have pretty much ran my games for the past 10 years although I never called it pulp - more like "James Bond" meets "Days of Our Lives." Of course this includes the equally fascinating villains in all their complicated glory. Interesting heroes need interesting villains.
Also... If you had to pick one movie, what one absolutely defines the pulp genre for you (and why)? If I had to pick one that defined my style of pulp fiction in gaming, it would be Kill Bill vol. 1 & 2. Multiple strong motivations for the hero that catapult her from fast moving adventure to fast moving adventure.
- Ed

In general, I see "pulp" as the mood created when a character with strong personal ties to a particular field of interest and something bad/wrong/evil intrudes... and that the character must deal with it. It is the archaelogist at an ancient site when a thief steals an artifact; it is the old war veteran responding to a combat buddy's mysterious call for help; it is . That's how I see it anyway. It's also how I have pretty much ran my games for the past 10 years although I never called it pulp - more like "James Bond" meets "Days of Our Lives." Of course this includes the equally fascinating villains in all their complicated glory. Interesting heroes need interesting villains.
Also... If you had to pick one movie, what one absolutely defines the pulp genre for you (and why)? If I had to pick one that defined my style of pulp fiction in gaming, it would be Kill Bill vol. 1 & 2. Multiple strong motivations for the hero that catapult her from fast moving adventure to fast moving adventure.
- Ed