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What's your dream release schedule?
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<blockquote data-quote="Mercurius" data-source="post: 7995706" data-attributes="member: 59082"><p>And because of that, it was a welcome surprise (to me). I really enjoy new, non-traditional settings, so getting Ravnica--and soon, Theros--was a bit like the glory days of 2E, but without the bloat.</p><p></p><p>I've found that the people who were/are upset about Ravnica are basically either "setting traditionalists"--wanting endless re-hashings of the same old worlds, in particular their personal favorite--or "anti-Magicists," who have some strange beef with MtG. Given the wealth of old settings available, I don't resonate with the first, even though I would be quite happy to see new and shiny treatments of many older settings. The anti-Magic thing also doesn't resonate with me. I played it literally once or twice when it first came out, but never got into CCGs. But I've always liked the imagination of the worlds and art, so porting them into D&D is quite welcome.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 7995706, member: 59082"] And because of that, it was a welcome surprise (to me). I really enjoy new, non-traditional settings, so getting Ravnica--and soon, Theros--was a bit like the glory days of 2E, but without the bloat. I've found that the people who were/are upset about Ravnica are basically either "setting traditionalists"--wanting endless re-hashings of the same old worlds, in particular their personal favorite--or "anti-Magicists," who have some strange beef with MtG. Given the wealth of old settings available, I don't resonate with the first, even though I would be quite happy to see new and shiny treatments of many older settings. The anti-Magic thing also doesn't resonate with me. I played it literally once or twice when it first came out, but never got into CCGs. But I've always liked the imagination of the worlds and art, so porting them into D&D is quite welcome. [/QUOTE]
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