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What's your favorite dice system?
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<blockquote data-quote="kenada" data-source="post: 8621633" data-attributes="member: 70468"><p>Thanks [USER=5142]@Aldarc[/USER], [USER=85870]@innerdude[/USER], and [USER=6779310]@aramis erak[/USER] for the explanations. I did put both through AnyDice, but I didn’t extend the modifiers all the way out to +9, so I missed that the Ironsworn mechanic allows for a greater range of modifiers. That’s a problem I’m going to need to solve because the maximum theoretical modifier in my homebrew system is +7.</p><p></p><p>I am aware that bonuses past +4 result in some degree of automatic success, but I’ve been ignoring it for now because 2d6+mod works really nicely with the rest of the system, and it only comes into play at higher levels (9th at the earliest and more likely 12th — out of 14 total levels). I don’t think I would want to just copy the Ironsworn mechanic, and I want to see how much of a problem it is for us in practice, but I’m also annoyed that it <em>is</em> a potential issue with the system.</p></blockquote><p></p>
[QUOTE="kenada, post: 8621633, member: 70468"] Thanks [USER=5142]@Aldarc[/USER], [USER=85870]@innerdude[/USER], and [USER=6779310]@aramis erak[/USER] for the explanations. I did put both through AnyDice, but I didn’t extend the modifiers all the way out to +9, so I missed that the Ironsworn mechanic allows for a greater range of modifiers. That’s a problem I’m going to need to solve because the maximum theoretical modifier in my homebrew system is +7. I am aware that bonuses past +4 result in some degree of automatic success, but I’ve been ignoring it for now because 2d6+mod works really nicely with the rest of the system, and it only comes into play at higher levels (9th at the earliest and more likely 12th — out of 14 total levels). I don’t think I would want to just copy the Ironsworn mechanic, and I want to see how much of a problem it is for us in practice, but I’m also annoyed that it [I]is[/I] a potential issue with the system. [/QUOTE]
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