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What's your favorite encounter?
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<blockquote data-quote="Imaculata" data-source="post: 7599886" data-attributes="member: 6801286"><p>I'm currently running an encounter for my pirate campaign that is a ton of fun. The players are trying to access a temple on the bottom of a lake. However, a hybrid between a Beholder and a giant Octopus (named "Cyratophobia") is guarding the temple. The creature is exceptionally well at hiding, which makes it nearly invisible to normal sight. The players carefully scouted the waters, only to realize that the statues on the bottom of the lake are petrified people! </p><p></p><p>The players realized quickly that this was a tough opponent that could easily kill them, so they decided to prepare for a few days and stock up on underwater equipment. Luring the creature to the surface seems difficult, and they can't see the beast from land either. They will pretty much have to fight it underwater, where the beast has a big advantage over them. But to complicate matters, I'm letting the cruel beast make a few new victims each night. Cyratophobia has figured out what the players are trying to do, and so it is trying to provoke them into an early battle.</p><p></p><p>So the first night it overturned a rowing boat. The second night it demolished a warehouse by the shore, and dragged a pier towards the middle of the lake, with a helpless commoner on it calling for aid. It will keep the commoner alive for now, hoping the players will take the bait. The longer the players delay the fight, the more casualties the creature will make. Muhahahaha!</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7599886, member: 6801286"] I'm currently running an encounter for my pirate campaign that is a ton of fun. The players are trying to access a temple on the bottom of a lake. However, a hybrid between a Beholder and a giant Octopus (named "Cyratophobia") is guarding the temple. The creature is exceptionally well at hiding, which makes it nearly invisible to normal sight. The players carefully scouted the waters, only to realize that the statues on the bottom of the lake are petrified people! The players realized quickly that this was a tough opponent that could easily kill them, so they decided to prepare for a few days and stock up on underwater equipment. Luring the creature to the surface seems difficult, and they can't see the beast from land either. They will pretty much have to fight it underwater, where the beast has a big advantage over them. But to complicate matters, I'm letting the cruel beast make a few new victims each night. Cyratophobia has figured out what the players are trying to do, and so it is trying to provoke them into an early battle. So the first night it overturned a rowing boat. The second night it demolished a warehouse by the shore, and dragged a pier towards the middle of the lake, with a helpless commoner on it calling for aid. It will keep the commoner alive for now, hoping the players will take the bait. The longer the players delay the fight, the more casualties the creature will make. Muhahahaha! [/QUOTE]
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