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What's your favorite superhero TTRPG and why?
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<blockquote data-quote="DrunkonDuty" data-source="post: 8320228" data-attributes="member: 54364"><p>Whelp... what I was trying to get at was that I don't feel the need for Hawkeye and Hulk (or Batman and Supes) to be on par in every situation. Not that they can't both do things. But the things they do won't be the same or necessarily equally effective in a given situation.</p><p></p><p>When they are operating together I'd hope to see a situation like the one MidnightBlue outlined with Hawkeye trying all sorts of tricks to slow down and harass Abomination. But here's the thing: Hawkeye's player will have to be content with only ever rescuing civilians, harassing Abomination, and maybe setting him up for Hulk's knockout punch. They (the player) will have to adjust their expectations to this role. </p><p></p><p>The other thing I was trying to get at is the broader implication the different roles have for a campaign . The GM should be careful that both characters get their time to shine because no-one wants to play second fiddle the whole time.</p><p></p><p>What I wouldn't want to see is Hulk punches for X damage and Hawkeye shoots for the same amount of damage. The only reason I wouldn't be happy with this is because Hawkeye has been set up (narratively) as highly trained but just human; whereas "Hulk is strongest there is." They fill different roles in the narrative.</p><p></p><p>Hope that clears up my position.</p></blockquote><p></p>
[QUOTE="DrunkonDuty, post: 8320228, member: 54364"] Whelp... what I was trying to get at was that I don't feel the need for Hawkeye and Hulk (or Batman and Supes) to be on par in every situation. Not that they can't both do things. But the things they do won't be the same or necessarily equally effective in a given situation. When they are operating together I'd hope to see a situation like the one MidnightBlue outlined with Hawkeye trying all sorts of tricks to slow down and harass Abomination. But here's the thing: Hawkeye's player will have to be content with only ever rescuing civilians, harassing Abomination, and maybe setting him up for Hulk's knockout punch. They (the player) will have to adjust their expectations to this role. The other thing I was trying to get at is the broader implication the different roles have for a campaign . The GM should be careful that both characters get their time to shine because no-one wants to play second fiddle the whole time. What I wouldn't want to see is Hulk punches for X damage and Hawkeye shoots for the same amount of damage. The only reason I wouldn't be happy with this is because Hawkeye has been set up (narratively) as highly trained but just human; whereas "Hulk is strongest there is." They fill different roles in the narrative. Hope that clears up my position. [/QUOTE]
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What's your favorite superhero TTRPG and why?
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