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<blockquote data-quote="Iron Sky" data-source="post: 4998702" data-attributes="member: 60965"><p>In our two 4e campaigns up to this point, group compositions were:</p><p></p><p>Game 1: 3xStriker, 1xLeader, 1xDefender</p><p></p><p>Game 2:</p><p></p><p>Initial group: 2xStriker,1xLeader,1xController,1xDefender</p><p></p><p>Then the Leader was killed:</p><p>Group 2: -1xLeader, +1xController</p><p></p><p>Then one of the Controllers was killed:</p><p>Group 3: -1xController, +1xLeader</p><p></p><p>Then we had a near TPK(everything but 1xStriker died):</p><p>Group 4: 2xStriker,1xLeader,1xController,1xDefender</p><p></p><p>Then the new Controller died:</p><p>Group 5(current): 3xStriker,1xLeader,1xDefender</p><p></p><p>Edit:</p><p></p><p>We also have a pick-up game with a variable amount of players, randomly selected character classes, and a high fatality rate.</p><p>Initial group: 1xStriker,1xLeader,1xDefender</p><p></p><p>Striker and Leader died in the first fight:</p><p>Group 2: 1xLeader,1xController,1xDefender</p><p></p><p>The Defender went from full health to negative bloodied in 1 round vs and elite:</p><p>Group 3: 1xLeader,1xController,1xDefender</p><p></p><p>The new group lasted until level 2, then TPKd(and we picked up a new player):</p><p>Group 4: 2xLeader,2xDefender</p><p></p><p>The new group actually kicks ass. We all focused on DPS as much as possible, since with 1 Shaman, 1 Cleric, and a Paladin, we have healing pretty much covered. Surprisingly solid, decent DPS, extreme-durability group.</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 4998702, member: 60965"] In our two 4e campaigns up to this point, group compositions were: Game 1: 3xStriker, 1xLeader, 1xDefender Game 2: Initial group: 2xStriker,1xLeader,1xController,1xDefender Then the Leader was killed: Group 2: -1xLeader, +1xController Then one of the Controllers was killed: Group 3: -1xController, +1xLeader Then we had a near TPK(everything but 1xStriker died): Group 4: 2xStriker,1xLeader,1xController,1xDefender Then the new Controller died: Group 5(current): 3xStriker,1xLeader,1xDefender Edit: We also have a pick-up game with a variable amount of players, randomly selected character classes, and a high fatality rate. Initial group: 1xStriker,1xLeader,1xDefender Striker and Leader died in the first fight: Group 2: 1xLeader,1xController,1xDefender The Defender went from full health to negative bloodied in 1 round vs and elite: Group 3: 1xLeader,1xController,1xDefender The new group lasted until level 2, then TPKd(and we picked up a new player): Group 4: 2xLeader,2xDefender The new group actually kicks ass. We all focused on DPS as much as possible, since with 1 Shaman, 1 Cleric, and a Paladin, we have healing pretty much covered. Surprisingly solid, decent DPS, extreme-durability group. [/QUOTE]
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