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Community
General Tabletop Discussion
*TTRPGs General
What's your fundamental baseline inspiration for creating your settings?
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<blockquote data-quote="Olive" data-source="post: 1001849" data-attributes="member: 1297"><p>Well, this is kinda a wierd question. I mean, literary stuff, certainly LotR. I don't like gnomes much because I don't know where they fit, and thats at least partly an LotR thing.</p><p></p><p>But my campaign is much more planar than LotR ever gets. I suspect that my main influence is the campaign I played in before I moved country and began DMing. I think that slightly dark fantesy stuff like the old Robin of Sherwood tv show, the Earthsea stuff and the Old World of Warhammer fanstasy roleplay have had an effect as well tho. my conception of dragons is very dragonlance. my consception of halflings is not, but my conception of gnomes (such as it is) is very influenced by dragonlance: I hate tinker gnome stuff and my gnomes (when I figure out where to put them) will not be mad inventors who talk fast.</p><p></p><p>Sep's story hour has also been very influential in my vision of how magic and extraplanar politics work. In fact, I'd even go so far as to say that the single main influence at the moment is Sep's story hour.</p><p></p><p>I think that DnD has it's own set of assumptions about how things work, and that this makes it hard to take to much fantasy influence sometimes. That's why good story hours are so good, becasue you can see how that's done in DnD terms.</p><p></p><p>edit: oh yeah! The current campaign began in a Spain based country (very loosly). I proably never would have done that if I hadn't read George Orwell's <em>Homage to Catalonia</em> as a teenager. the only bookt hat I can think of that changed my life substantially. So it's not fantasy, but I did create an obsession with Spain that influenced my campaign.</p></blockquote><p></p>
[QUOTE="Olive, post: 1001849, member: 1297"] Well, this is kinda a wierd question. I mean, literary stuff, certainly LotR. I don't like gnomes much because I don't know where they fit, and thats at least partly an LotR thing. But my campaign is much more planar than LotR ever gets. I suspect that my main influence is the campaign I played in before I moved country and began DMing. I think that slightly dark fantesy stuff like the old Robin of Sherwood tv show, the Earthsea stuff and the Old World of Warhammer fanstasy roleplay have had an effect as well tho. my conception of dragons is very dragonlance. my consception of halflings is not, but my conception of gnomes (such as it is) is very influenced by dragonlance: I hate tinker gnome stuff and my gnomes (when I figure out where to put them) will not be mad inventors who talk fast. Sep's story hour has also been very influential in my vision of how magic and extraplanar politics work. In fact, I'd even go so far as to say that the single main influence at the moment is Sep's story hour. I think that DnD has it's own set of assumptions about how things work, and that this makes it hard to take to much fantasy influence sometimes. That's why good story hours are so good, becasue you can see how that's done in DnD terms. edit: oh yeah! The current campaign began in a Spain based country (very loosly). I proably never would have done that if I hadn't read George Orwell's [i]Homage to Catalonia[/i] as a teenager. the only bookt hat I can think of that changed my life substantially. So it's not fantasy, but I did create an obsession with Spain that influenced my campaign. [/QUOTE]
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What's your fundamental baseline inspiration for creating your settings?
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