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What's your ideal product release schedule over the next few years?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8255128" data-attributes="member: 6704184"><p>As for my timeline, since this is about ideal release schedule not what I actually expect: </p><p></p><p>One or more of their increased schedule products per year will ideally be a small thing, or things that many of us will ignore, like more variety of boxed sets. Hopefully they don't increase output anymore than they've announced.</p><p></p><p>This year will see something from magic, and an adventure I won't really care about. </p><p></p><p>Next year will see Dragonlance, an a new setting that leans heavily into some of the stuff that is more new to DnD. I'd hope for Nentir Vale, but I doubt it. So, more fey, solid place for newer races and races that haven't always been playable, a more "romantic fantasy" world where the good guys respect queer identities and the hobgoblins and orcs are fully realized people. Dragonlance will be the focus of the year's adventures, though. I'm guessing a revised reprint of the War of The Lance story, rather than the old modules as such, if that makes sense, and a new adventure set in a different time in the setting.</p><p></p><p>2023 will be planar, and bring new magic crossovers. </p><p></p><p>2024 will have classic adventure reprints, and Revised Core Books that collect the most popular options of 5e, errata the warts out, adjust for feedback, but won't break compatibility with original PHB options. It will be optional, in other words. There will be at least 1 Beadle and Grimm set that comes with the core book material, plus iconic minis, reprints of classic dnd sourcebooks, and a really epic anniversary live event. Maybe an OSR/5e hybrid called something like DnD Basic, or something, that they don't really expect to take off, but is just a cool collector's box thing.</p><p></p><p>Strewn throughout all that, we may get lucky and see setting box sets, more setting minis lines, and certainly some video games and products that tie into them. </p><p></p><p>In the next 5 years or so, I expect to see a shift to settings as guides to play a specific type of campaign that differs from the assumed standard dnd game. Rules for taking Oaths that sit outside your class and for belonging to a mystical order of wizards, as well as some tactical options, in a Dragonlance book, for instance. Rules for monsters as enviroments for an Ikoria book. Rules for group rituals and other variants of magic, etc. </p><p></p><p>I also think we will see a new class, either in the form of a Psion or something like a Scholar or Warlord, possibly both. </p><p></p><p>Lastly, probably in the revised core books, we will see more rules for modifying the core classes, more optional variant features, more variant races, and more ways to expand and modify the game to suite your table, and possibly less distinct new player options, as such.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8255128, member: 6704184"] As for my timeline, since this is about ideal release schedule not what I actually expect: One or more of their increased schedule products per year will ideally be a small thing, or things that many of us will ignore, like more variety of boxed sets. Hopefully they don't increase output anymore than they've announced. This year will see something from magic, and an adventure I won't really care about. Next year will see Dragonlance, an a new setting that leans heavily into some of the stuff that is more new to DnD. I'd hope for Nentir Vale, but I doubt it. So, more fey, solid place for newer races and races that haven't always been playable, a more "romantic fantasy" world where the good guys respect queer identities and the hobgoblins and orcs are fully realized people. Dragonlance will be the focus of the year's adventures, though. I'm guessing a revised reprint of the War of The Lance story, rather than the old modules as such, if that makes sense, and a new adventure set in a different time in the setting. 2023 will be planar, and bring new magic crossovers. 2024 will have classic adventure reprints, and Revised Core Books that collect the most popular options of 5e, errata the warts out, adjust for feedback, but won't break compatibility with original PHB options. It will be optional, in other words. There will be at least 1 Beadle and Grimm set that comes with the core book material, plus iconic minis, reprints of classic dnd sourcebooks, and a really epic anniversary live event. Maybe an OSR/5e hybrid called something like DnD Basic, or something, that they don't really expect to take off, but is just a cool collector's box thing. Strewn throughout all that, we may get lucky and see setting box sets, more setting minis lines, and certainly some video games and products that tie into them. In the next 5 years or so, I expect to see a shift to settings as guides to play a specific type of campaign that differs from the assumed standard dnd game. Rules for taking Oaths that sit outside your class and for belonging to a mystical order of wizards, as well as some tactical options, in a Dragonlance book, for instance. Rules for monsters as enviroments for an Ikoria book. Rules for group rituals and other variants of magic, etc. I also think we will see a new class, either in the form of a Psion or something like a Scholar or Warlord, possibly both. Lastly, probably in the revised core books, we will see more rules for modifying the core classes, more optional variant features, more variant races, and more ways to expand and modify the game to suite your table, and possibly less distinct new player options, as such. [/QUOTE]
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What's your ideal product release schedule over the next few years?
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