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What's your ideal product release schedule over the next few years?
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<blockquote data-quote="Bitbrain" data-source="post: 8255925" data-attributes="member: 6863864"><p>What I would <em>like</em> to see for 2021 to 2025:</p><p></p><p>2021</p><p><strong><em>Neverwinter: Into the Feywild.</em></strong> Forgotten Realms-to-Feywild adventure. Endgame big bad is a balor demon who leads a clan of fomorians.</p><p></p><p><em><strong>Fizban’s (Poorly) Assorted Notes.</strong></em> Resource book with new monsters and the updated dragonborn race. In-book commentary by Fizban suggesting that Gnosh is the poor tinker gnome who has been given the task of getting them into some resemblance of order.</p><p></p><p><strong><em>The Wanderer’s Guide to Athas.</em></strong> Dark Sun 5e campaign guide.</p><p></p><p></p><p>2022</p><p><strong><em>Lantan: March of the Modrons.</em></strong> Forgotten Realms-to-Planescape module anthology. Each module is set in a different outer plane.</p><p></p><p><strong><em>Cormyr: They came from Wildspace! </em></strong> Forgotten Realms adventure based in Cormyr. Knights in shining armor versus neogi (alien snake-spiders).</p><p>Endgame takes place on a neogi battleship hiding among those asteroids orbiting Toril.</p><p></p><p><strong><em>Mystara Player’s Guide.</em></strong> Glen Welch’s Mystara 5e book.</p><p></p><p></p><p>2023 - things start getting crazy...</p><p><strong><em>Rock of Bral: Realmspace.</em></strong> Spelljammer anthology with two adventures for each of the other planets in Realmspace (one low-level, the other high-level).</p><p><em>From here on out, we leave the Forgotten Realms behind.</em></p><p></p><p><strong><em>Tyr: Sand and Blood.</em></strong> Dark Sun adventure based in the lands around the Free City of Tyr, specifically the Ringing Mountains and the Great Alluvial Sand Wastes.</p><p>Endgame big bad is a powerful noble family from Urik who want to impress King Hamanu by using their personal army to conquer either the town of Kled or Altaruk.</p><p></p><p><strong><em>Zendikar: the Living Planet.</em></strong> Magic-to-D&D campaign guide.</p><p></p><p></p><p>2024</p><ul> <li data-xf-list-type="ul">Revised Player’s Handbook.</li> <li data-xf-list-type="ul">Revised Monster Manual.</li> <li data-xf-list-type="ul">Revised DM’s Guide.</li> </ul><p></p><p><strong><em>Athasian Chronicles.</em></strong> Dark Sun module anthology based in the Tyr Region.</p><p>Final module involves exploring the ruins of Guistenal.</p><p></p><p><em><strong>Karameikos: The Forgotten Empire.</strong></em> Mystaran adventure. Think <em>Rise of the Runelords</em> but without all the gross parts, Egyptian-themed monsters instead of giants, and a Nithian mummy lord instead of a Thassilonian archwizard.</p><p></p><p></p><p>2025</p><p><strong><em>Roil Expeditions.</em></strong> Zendikar module anthology.</p><p></p><p><strong><em>Athas: Empire of Chitin.</em></strong> Dark Sun adventure. The J’hol-Kreen have moved into the Tyr Region. Destroy their war machines, drive off their insect monsters, kill their leaders, and save the day. All while disrupting the Sorcerer-Kings’ plans to take advantage of the chaos.</p><p></p><p><strong><em>Darokin: Chaos Returns.</em></strong> Mystara adventure. Parts of Darokin keep turning into a quasi-nuclear post apocalyptic landscape, only to revert back to normal after a few days!</p><p>Mutant-megafauna riding cavemen, flamethrower and harpoon gun-wielding ratfolk, sorcerous cockroach monsters, and robotic creatures rampage across the land.</p><p>Endgame big bads are the Oard, time traveling cyborgs from a possible future.</p></blockquote><p></p>
[QUOTE="Bitbrain, post: 8255925, member: 6863864"] What I would [I]like[/I] to see for 2021 to 2025: 2021 [B][I]Neverwinter: Into the Feywild.[/I][/B] Forgotten Realms-to-Feywild adventure. Endgame big bad is a balor demon who leads a clan of fomorians. [I][B]Fizban’s (Poorly) Assorted Notes.[/B][/I] Resource book with new monsters and the updated dragonborn race. In-book commentary by Fizban suggesting that Gnosh is the poor tinker gnome who has been given the task of getting them into some resemblance of order. [B][I]The Wanderer’s Guide to Athas.[/I][/B] Dark Sun 5e campaign guide. 2022 [B][I]Lantan: March of the Modrons.[/I][/B] Forgotten Realms-to-Planescape module anthology. Each module is set in a different outer plane. [B][I]Cormyr: They came from Wildspace! [/I][/B] Forgotten Realms adventure based in Cormyr. Knights in shining armor versus neogi (alien snake-spiders). Endgame takes place on a neogi battleship hiding among those asteroids orbiting Toril. [B][I]Mystara Player’s Guide.[/I][/B] Glen Welch’s Mystara 5e book. 2023 - things start getting crazy... [B][I]Rock of Bral: Realmspace.[/I][/B] Spelljammer anthology with two adventures for each of the other planets in Realmspace (one low-level, the other high-level). [I]From here on out, we leave the Forgotten Realms behind.[/I] [B][I]Tyr: Sand and Blood.[/I][/B] Dark Sun adventure based in the lands around the Free City of Tyr, specifically the Ringing Mountains and the Great Alluvial Sand Wastes. Endgame big bad is a powerful noble family from Urik who want to impress King Hamanu by using their personal army to conquer either the town of Kled or Altaruk. [B][I]Zendikar: the Living Planet.[/I][/B] Magic-to-D&D campaign guide. 2024 [LIST] [*]Revised Player’s Handbook. [*]Revised Monster Manual. [*]Revised DM’s Guide. [/LIST] [B][I]Athasian Chronicles.[/I][/B] Dark Sun module anthology based in the Tyr Region. Final module involves exploring the ruins of Guistenal. [I][B]Karameikos: The Forgotten Empire.[/B][/I] Mystaran adventure. Think [I]Rise of the Runelords[/I] but without all the gross parts, Egyptian-themed monsters instead of giants, and a Nithian mummy lord instead of a Thassilonian archwizard. 2025 [B][I]Roil Expeditions.[/I][/B] Zendikar module anthology. [B][I]Athas: Empire of Chitin.[/I][/B] Dark Sun adventure. The J’hol-Kreen have moved into the Tyr Region. Destroy their war machines, drive off their insect monsters, kill their leaders, and save the day. All while disrupting the Sorcerer-Kings’ plans to take advantage of the chaos. [B][I]Darokin: Chaos Returns.[/I][/B] Mystara adventure. Parts of Darokin keep turning into a quasi-nuclear post apocalyptic landscape, only to revert back to normal after a few days! Mutant-megafauna riding cavemen, flamethrower and harpoon gun-wielding ratfolk, sorcerous cockroach monsters, and robotic creatures rampage across the land. Endgame big bads are the Oard, time traveling cyborgs from a possible future. [/QUOTE]
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