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*TTRPGs General
What's your "Leveling Up" Sweet spot?
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<blockquote data-quote="Lanefan" data-source="post: 5378699" data-attributes="member: 29398"><p>The trick, I've learned through much trial and error, is to as far as possible build the plot around the party as a whole instead of any specific member of it. Characters come, characters go; but it's rare that a whole party disappears.</p><p>Not necessarily; and this is giving me ideas for a future campaign (if I ever start another).</p><p></p><p>They save the world very early on, possibly without even realizing it. Most of the rest of the campaign consists, in the background to whatever other story is going on, of a slow discovery of the deeper meanings behind what they already did.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5378699, member: 29398"] The trick, I've learned through much trial and error, is to as far as possible build the plot around the party as a whole instead of any specific member of it. Characters come, characters go; but it's rare that a whole party disappears. Not necessarily; and this is giving me ideas for a future campaign (if I ever start another). They save the world very early on, possibly without even realizing it. Most of the rest of the campaign consists, in the background to whatever other story is going on, of a slow discovery of the deeper meanings behind what they already did. Lanefan [/QUOTE]
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What's your "Leveling Up" Sweet spot?
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