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What's Your Monster Palette?
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<blockquote data-quote="Agback" data-source="post: 464209" data-attributes="member: 5328"><p>Gehennum (my campaign setting) has a distinctive monster palette based on the fact that it is a densely-inhabited tropical archipelago. Most adventures are plot-driven (rather than being dungeon-crawls), and based around intrigue within society. In my adventures players more often have to find out <em>who</em> the enemy is rather than <em>where</em> he is, and more often have to expose the villain than slaughter his minions.</p><p></p><p>By far the majority of opponents in my campaigns are people: almost always humans, but occasionally divers, flyers, and leshy. (These are homebrew races from my world.) I sometimes use ogres, but Gehennese ogres are just rather stupid people 8-9 feet tall. Criminals and tyrants, and their minions, with PC-like abilities are the meat and drink of my campaigns.</p><p></p><p>When I do use monsters I tend to emphasise shapeshifters and shapestealers: weretigers, wereleopards, werewolves, gathins, mujina, body-swapping vampires, dog-faced joes.</p><p></p><p>Occasionally I do undead: zombis and Ramastaarni mummies. This has my players worried enough that they are very careful not to leave corpses lying about. Once a Ramastaarni lodge offered to give an ally of a PC group a hero's funeral (which would have amounted to mummifying the corpse and displaying the mummy among their honoured dead), and they were sufficiently worried about the chance of his coming back (he was a high-resemblance avatar of the oneiros of honour, vengeance, and death, as well as being one PC's father-in-law) that they broke into the lodge, stole the body, and burned it.</p><p></p><p>Very occasionally I do a fiend (homebrew outsider) or elemental. Very occasionally indeed a dragon.</p><p></p><p>And then there is the mundane wildlife you would expect given the fact that my setting is a tropical archipelago: tigers, leopards, sometimes a rogue elephant, sharks, sea-serpents, orcas, saltwater crocodiles, pythons. But that, of course, rarely makes PCs break a sweat (except when, for ritual purposes, a PC might have to kill a tiger single-handed).</p><p></p><p>Regards,</p><p></p><p></p><p>Agback</p></blockquote><p></p>
[QUOTE="Agback, post: 464209, member: 5328"] Gehennum (my campaign setting) has a distinctive monster palette based on the fact that it is a densely-inhabited tropical archipelago. Most adventures are plot-driven (rather than being dungeon-crawls), and based around intrigue within society. In my adventures players more often have to find out [i]who[/i] the enemy is rather than [i]where[/i] he is, and more often have to expose the villain than slaughter his minions. By far the majority of opponents in my campaigns are people: almost always humans, but occasionally divers, flyers, and leshy. (These are homebrew races from my world.) I sometimes use ogres, but Gehennese ogres are just rather stupid people 8-9 feet tall. Criminals and tyrants, and their minions, with PC-like abilities are the meat and drink of my campaigns. When I do use monsters I tend to emphasise shapeshifters and shapestealers: weretigers, wereleopards, werewolves, gathins, mujina, body-swapping vampires, dog-faced joes. Occasionally I do undead: zombis and Ramastaarni mummies. This has my players worried enough that they are very careful not to leave corpses lying about. Once a Ramastaarni lodge offered to give an ally of a PC group a hero's funeral (which would have amounted to mummifying the corpse and displaying the mummy among their honoured dead), and they were sufficiently worried about the chance of his coming back (he was a high-resemblance avatar of the oneiros of honour, vengeance, and death, as well as being one PC's father-in-law) that they broke into the lodge, stole the body, and burned it. Very occasionally I do a fiend (homebrew outsider) or elemental. Very occasionally indeed a dragon. And then there is the mundane wildlife you would expect given the fact that my setting is a tropical archipelago: tigers, leopards, sometimes a rogue elephant, sharks, sea-serpents, orcas, saltwater crocodiles, pythons. But that, of course, rarely makes PCs break a sweat (except when, for ritual purposes, a PC might have to kill a tiger single-handed). Regards, Agback [/QUOTE]
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