Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What's your opinion of GURPS?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Belphanior" data-source="post: 996549" data-attributes="member: 12401"><p>You don't have to describe it either way. You're just allowed the option of describing, thereby earning you an extra die or two (and Exalted routinely has 20+ dice for a single action, so it's not as if we're talking about huge changes).</p><p></p><p>I don't see how a conversation-dominator could be more often rewarded. If his description is good, he gets a die. But then it's the other guy's turn and the dominator <strong>has</strong> to shut up because it's not his turn anymore. Equal chances for everybody.</p><p></p><p>I also should mention that Exalted is a game about epic fantasy with a big dose of anime. This is not combat in the style of LotR, where archers wait for the orcs to close in to a few dozen feet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> This combat is in the style of the Matrix and Crouching Tiger, Hidden Dragon.</p><p></p><p></p><p></p><p>This is exactly the way Exalted handles it. You say you have done it in the past. What is the problem then? Exalted is about cinematic combat, and over-the-top descriptions make it more fun. Those were your criteria as well.</p><p></p><p></p><p></p><p>Mind you, only Wushu determines that outcome of an action before rolling. Exalted does not.</p><p>But Wushu is scene resolution, and the outcome of 1 action matters less.</p><p>So you kill a ninja. That matters nothing if your roll says it didn't reduce the overall threat level.</p><p></p><p></p><p></p><p></p><p>But D&D does not even attempt to make people open up. Is there any advantage to describing your attacks? Using core rules no, though you said that you've allowed it from time to time.</p><p>Exalted offers a good carrot though. It's not a stick - those two dice don't mean all that much on your fistful of dice, so you'll still kick a whole world of ass without stunting.</p><p></p><p></p><p></p><p></p><p>Uh.. I dare you to define "true role-playing" in a manner everybody will agree upon.</p><p>I will concede that saying how you attack somebody is not all that heavy on roleplaying, but it does allow you to keep in character a bit more even if you're just rolling dice.</p><p></p><p>But things will not take care of themselves.</p><p>I play in a D&D campaign on friday. One character has gone politician because he feels he is best suited to rule the republic. My own character was married to another PC and had a child. By my own definition, I say this campaign has a fair amount of roleplaying involved. </p><p>But in combat, when I've had a few beers and it's 4 in the morning? I just can't be bothered to describe my attacks <em>again</em> after having done so for a few dozen times that evening. My DM doesn't give me a bonus or even 1xp more, and I'm tired anyway.</p><p>But in Exalted every single roll gets stunted upon. Not just combat, but also conversation get extra dice from this. Climbing. Jumping. Stealth. Persuits. Spells. As long as it uses dice, it can be stunted upon.</p><p>There's a small carrot to encourage it, and I can really notice how people describe things better. I can just visualize the whole world a lot clearer thanks to that.</p></blockquote><p></p>
[QUOTE="Belphanior, post: 996549, member: 12401"] You don't have to describe it either way. You're just allowed the option of describing, thereby earning you an extra die or two (and Exalted routinely has 20+ dice for a single action, so it's not as if we're talking about huge changes). I don't see how a conversation-dominator could be more often rewarded. If his description is good, he gets a die. But then it's the other guy's turn and the dominator [b]has[/b] to shut up because it's not his turn anymore. Equal chances for everybody. I also should mention that Exalted is a game about epic fantasy with a big dose of anime. This is not combat in the style of LotR, where archers wait for the orcs to close in to a few dozen feet. :rolleyes: This combat is in the style of the Matrix and Crouching Tiger, Hidden Dragon. This is exactly the way Exalted handles it. You say you have done it in the past. What is the problem then? Exalted is about cinematic combat, and over-the-top descriptions make it more fun. Those were your criteria as well. Mind you, only Wushu determines that outcome of an action before rolling. Exalted does not. But Wushu is scene resolution, and the outcome of 1 action matters less. So you kill a ninja. That matters nothing if your roll says it didn't reduce the overall threat level. But D&D does not even attempt to make people open up. Is there any advantage to describing your attacks? Using core rules no, though you said that you've allowed it from time to time. Exalted offers a good carrot though. It's not a stick - those two dice don't mean all that much on your fistful of dice, so you'll still kick a whole world of ass without stunting. Uh.. I dare you to define "true role-playing" in a manner everybody will agree upon. I will concede that saying how you attack somebody is not all that heavy on roleplaying, but it does allow you to keep in character a bit more even if you're just rolling dice. But things will not take care of themselves. I play in a D&D campaign on friday. One character has gone politician because he feels he is best suited to rule the republic. My own character was married to another PC and had a child. By my own definition, I say this campaign has a fair amount of roleplaying involved. But in combat, when I've had a few beers and it's 4 in the morning? I just can't be bothered to describe my attacks [i]again[/i] after having done so for a few dozen times that evening. My DM doesn't give me a bonus or even 1xp more, and I'm tired anyway. But in Exalted every single roll gets stunted upon. Not just combat, but also conversation get extra dice from this. Climbing. Jumping. Stealth. Persuits. Spells. As long as it uses dice, it can be stunted upon. There's a small carrot to encourage it, and I can really notice how people describe things better. I can just visualize the whole world a lot clearer thanks to that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's your opinion of GURPS?
Top