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General Tabletop Discussion
*Pathfinder & Starfinder
Whats your opinion on the Point Buy System
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<blockquote data-quote="nikolai" data-source="post: 670574" data-attributes="member: 10130"><p><strong>Quasi-point buy system</strong></p><p></p><p>I was thinking of a quasi-point buy system a while back. The aim is to try and keep the pro that Celebrim mentioned - that it's fair and balanced - while trying to take the edge off the cons of min/maxing, cookie-cutter PCs and character cloning.</p><p></p><p>I'm not going to pretend it doesn't need work, but the basic idea might be worth thinking about. It's the same as standard point buy, you start on 8, have the same point-to-stat table, but...</p><p></p><p>For a 25 point buy system you get 25 dice. You can decide for each point (ahead of time) whether the die is a d2, d3, d4 or d6. You also decide (again ahead of time) for each point which stat is represented by each number (e.g. 1 is Dex, 2 is Con, 3 is Cha). You throw the die and the point is assigned to that stat. You do the same for each point until they're spent.</p><p></p><p>Then you have a list of stats & the points spent in each of them. You look it up in the chart and get the stats you've rolled.</p><p></p><p>Problems are: 1) points are wasted if they're between ability scores and 2) it can be risky to go for higher stats. This could be offset by uping the points, but you also need to be careful not to throw balance off. It also takes more time that normal point buy. I think the idea needs a lot of test character creation before I'd want to unleash it on any group though.</p><p></p><p>Thoughts?</p><p></p><p>nikolai.</p></blockquote><p></p>
[QUOTE="nikolai, post: 670574, member: 10130"] [b]Quasi-point buy system[/b] I was thinking of a quasi-point buy system a while back. The aim is to try and keep the pro that Celebrim mentioned - that it's fair and balanced - while trying to take the edge off the cons of min/maxing, cookie-cutter PCs and character cloning. I'm not going to pretend it doesn't need work, but the basic idea might be worth thinking about. It's the same as standard point buy, you start on 8, have the same point-to-stat table, but... For a 25 point buy system you get 25 dice. You can decide for each point (ahead of time) whether the die is a d2, d3, d4 or d6. You also decide (again ahead of time) for each point which stat is represented by each number (e.g. 1 is Dex, 2 is Con, 3 is Cha). You throw the die and the point is assigned to that stat. You do the same for each point until they're spent. Then you have a list of stats & the points spent in each of them. You look it up in the chart and get the stats you've rolled. Problems are: 1) points are wasted if they're between ability scores and 2) it can be risky to go for higher stats. This could be offset by uping the points, but you also need to be careful not to throw balance off. It also takes more time that normal point buy. I think the idea needs a lot of test character creation before I'd want to unleash it on any group though. Thoughts? nikolai. [/QUOTE]
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Whats your opinion on the Point Buy System
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