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General Tabletop Discussion
*Pathfinder & Starfinder
Whats your opinion on the Point Buy System
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<blockquote data-quote="Dimwhit" data-source="post: 671688" data-attributes="member: 2576"><p>D&D is all about the dice! I think the point buy system sucks. And for several reasons, many of which I won't mention. The first being that this is D&D, and you use your dice. The second is for the very reason everyone seems to like it: the parity issue. What is this, communism? Everyone has to be on an even playing field? No rich? No poor? Life isn't even, why should D&D be any different? Some people are going to have strong characters, some weak, some average. The measure of a player is how well he does with what he has. If he's too weak and dies, well, you've just learned a life lesson. Same goes, by the way, for hit points. Taking average is terrible. Everyone has the same number of hit points (notwithstanding CON modifier differences). That's just not right.</p><p></p><p>As a great Canadian rock band sang, Roll the Bones.</p><p></p><p>I'll know listen to those who are ticked at my communism reference.</p><p></p><p>As a side note, one of my DMs had a great idea. We all rolled new character stats in front of everyone. We were allowed to roll three (maybe four) sets of stats, and we chose the best one. Some people had average, some had really high and really low scores, and some in between. But it worked out quite well.</p></blockquote><p></p>
[QUOTE="Dimwhit, post: 671688, member: 2576"] D&D is all about the dice! I think the point buy system sucks. And for several reasons, many of which I won't mention. The first being that this is D&D, and you use your dice. The second is for the very reason everyone seems to like it: the parity issue. What is this, communism? Everyone has to be on an even playing field? No rich? No poor? Life isn't even, why should D&D be any different? Some people are going to have strong characters, some weak, some average. The measure of a player is how well he does with what he has. If he's too weak and dies, well, you've just learned a life lesson. Same goes, by the way, for hit points. Taking average is terrible. Everyone has the same number of hit points (notwithstanding CON modifier differences). That's just not right. As a great Canadian rock band sang, Roll the Bones. I'll know listen to those who are ticked at my communism reference. As a side note, one of my DMs had a great idea. We all rolled new character stats in front of everyone. We were allowed to roll three (maybe four) sets of stats, and we chose the best one. Some people had average, some had really high and really low scores, and some in between. But it worked out quite well. [/QUOTE]
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