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General Tabletop Discussion
*Pathfinder & Starfinder
Whats your opinion on the Point Buy System
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<blockquote data-quote="Celebrim" data-source="post: 674625" data-attributes="member: 4937"><p>Indeed it is.</p><p></p><p>IceBear: I mean average for all races before racial modifiers and increases do to training are applied. 12-15 point buy being 'average' for all members of the race. 28-32 point seems to satisfying most people as a good comprimise between having to make tradeoffs to get the high numbers you want, and getting a character with alot of innate ability.</p><p></p><p>Presumably an average drawf commoner has something like 11-11-13-10-10-8, and the average drawf expert something like 10-10-12-11-11-9, and the average drawf warrior something like 12-12-14-9-9-7. At least, that is how I stat out my average NPC's. Compared to such, a 25 point PC ought to feel quite well rounded and abounding in talent. Obviously, a 28 point dwarf, even more so.</p><p> </p><p>And note further that these are average. The town fool, the field hand, the simpleton, the scullery maid, the blind begger, and the drunk are probably worse off than that.</p><p></p><p>{</p><p>Big sidetrack starts HERE: I tend to assume that the more numerous the race, the more likely you are to meet exceptional individuals, so that there are quite a few 20-25 point dwarves and humans (well, say 5% of the population), but that there are not that many 20-25 point ogres or giants (because 5% of the ogre or giant population is still alot of flesh).</p><p></p><p>If I went to the trouble to stat every NPC, I might use something like this:</p><p></p><p>Less than 0 (<1% of the population) </p><p>1-5 (~5% of the population)</p><p>6-10 (23% of the population)</p><p>11-15 (42% of the population)</p><p>16-20 (23% of the population)</p><p>21-25 (~5% of the population)</p><p>26-30 (~1% of the population)</p><p>31-35 (~.1% of the population)</p><p>36-40 (~.01% of the population)</p><p>41-45 (~.001% of the population)</p><p></p><p>And so forth.</p><p></p><p>END SIDETRACK}</p><p></p><p>To me, it is more interesting that a hero succeeds because of some force of will or unique aspect of thier character, than if a hero succeeds because succeeding is easy for them. In other words, I don't particularly think it makes for a great story if heroes are born, but rather heroes are made. I don't really think you have to be a 41-45 PB person to be a hero, and I seriously doubt that there are enough such people to go around. Besides, not every potentially capable person makes the decision to become a hero.</p><p></p><p>I've played at every end of the stat spectrum. I had a character once that was equivalent to 66 PB. Basically it is no different than being a 20 point buy character. The challenges are just a little tougher at a given level of the character if your points are higher. It's all good, and sooner or latter any character is going to move on to more and more challenging scenarios with larger and larger impacts on the surrounding world. I do really wonder at the people who insist that they have to be gigapoint buys before they feel like it is fun. Why?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 674625, member: 4937"] Indeed it is. IceBear: I mean average for all races before racial modifiers and increases do to training are applied. 12-15 point buy being 'average' for all members of the race. 28-32 point seems to satisfying most people as a good comprimise between having to make tradeoffs to get the high numbers you want, and getting a character with alot of innate ability. Presumably an average drawf commoner has something like 11-11-13-10-10-8, and the average drawf expert something like 10-10-12-11-11-9, and the average drawf warrior something like 12-12-14-9-9-7. At least, that is how I stat out my average NPC's. Compared to such, a 25 point PC ought to feel quite well rounded and abounding in talent. Obviously, a 28 point dwarf, even more so. And note further that these are average. The town fool, the field hand, the simpleton, the scullery maid, the blind begger, and the drunk are probably worse off than that. { Big sidetrack starts HERE: I tend to assume that the more numerous the race, the more likely you are to meet exceptional individuals, so that there are quite a few 20-25 point dwarves and humans (well, say 5% of the population), but that there are not that many 20-25 point ogres or giants (because 5% of the ogre or giant population is still alot of flesh). If I went to the trouble to stat every NPC, I might use something like this: Less than 0 (<1% of the population) 1-5 (~5% of the population) 6-10 (23% of the population) 11-15 (42% of the population) 16-20 (23% of the population) 21-25 (~5% of the population) 26-30 (~1% of the population) 31-35 (~.1% of the population) 36-40 (~.01% of the population) 41-45 (~.001% of the population) And so forth. END SIDETRACK} To me, it is more interesting that a hero succeeds because of some force of will or unique aspect of thier character, than if a hero succeeds because succeeding is easy for them. In other words, I don't particularly think it makes for a great story if heroes are born, but rather heroes are made. I don't really think you have to be a 41-45 PB person to be a hero, and I seriously doubt that there are enough such people to go around. Besides, not every potentially capable person makes the decision to become a hero. I've played at every end of the stat spectrum. I had a character once that was equivalent to 66 PB. Basically it is no different than being a 20 point buy character. The challenges are just a little tougher at a given level of the character if your points are higher. It's all good, and sooner or latter any character is going to move on to more and more challenging scenarios with larger and larger impacts on the surrounding world. I do really wonder at the people who insist that they have to be gigapoint buys before they feel like it is fun. Why? [/QUOTE]
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