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General Tabletop Discussion
*Pathfinder & Starfinder
Whats your opinion on the Point Buy System
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<blockquote data-quote="FatGnome" data-source="post: 684333" data-attributes="member: 10366"><p>I would like to add my comments to the discussion here after reading through this thread. I am new here at least to posting (I have been lurking for weeks now)</p><p></p><p>As for the discussion about high level characters (which is what I see Aragorn, Drizzt ... as) That type of character is used in one style of campaign. If you want to play caliber of characters then that is what you need to play. Up the number of points for your party. Then again if you want to play as a common guy saving the world you have to use a different difficulty level but make the points of interest in the story make the character have good rolls at crucial points. This is my idea of what makes a great campaign. </p><p></p><p>Now as for whether I like PB. I love it actually but I also like to roll. The group I am in does our rolling like this. 4d6 rolled take sum of highest 3 numbers and do this 6 times for your characters stats. Now we get to re-roll anything less than an 8. I personally view 6 as the low end human so starting at 8 is about what a slightly below 50% person would be. So getting a 12 in something is doing well. Our GM also looks at our stats and says whether they are what he likes or not. If not we re-roll. This usually happens when we have an average score of less than 11 or 12. Otherwise he might take our lowest stat and ask us if we would rather take what he rolls for that stat. I have had this backfire on me when I had an 11 and got a 9 from it. I still loved the character just had to play it with 2 less in a stat. I personally would like a 28 or 30 point buy being as that was you can have one good stat and above average in the rest. </p><p></p><p>Of course most heroes have some attribute that is much higher than the average population. I have not looked at the stats for the heroes from Drizzt books but I can see that he has a high dex at least and a good int. But from reading the books most of the other things I see are from magic items (I mean lets face it Guenivar(sp?) kicks some serious butt), and lots of ranks from his high level in multiple classes. </p><p></p><p></p><p></p><p>This training would bring up his levels not his natural ability score. Remember the rule about raising a stat every four levels? enough said by me and others on this matter.</p><p></p><p>I say if your characters are getting to have 58 points for their characters then all the baddies get that many too so really you aren't doing anything other than doing more damage and having more damage done to you. Unless you like to wade through tons of little wimps that have no chance. </p><p></p><p>I was also having an idea while reading this and making your character level adjusted if you want to have higher points you can level adjust so 28 points would be about standard 34 or so would be a +1 level modifier 40 would be a +2 ... duno but I would have to work with the number a little to actually figure it out but what do you think about that idea?</p></blockquote><p></p>
[QUOTE="FatGnome, post: 684333, member: 10366"] I would like to add my comments to the discussion here after reading through this thread. I am new here at least to posting (I have been lurking for weeks now) As for the discussion about high level characters (which is what I see Aragorn, Drizzt ... as) That type of character is used in one style of campaign. If you want to play caliber of characters then that is what you need to play. Up the number of points for your party. Then again if you want to play as a common guy saving the world you have to use a different difficulty level but make the points of interest in the story make the character have good rolls at crucial points. This is my idea of what makes a great campaign. Now as for whether I like PB. I love it actually but I also like to roll. The group I am in does our rolling like this. 4d6 rolled take sum of highest 3 numbers and do this 6 times for your characters stats. Now we get to re-roll anything less than an 8. I personally view 6 as the low end human so starting at 8 is about what a slightly below 50% person would be. So getting a 12 in something is doing well. Our GM also looks at our stats and says whether they are what he likes or not. If not we re-roll. This usually happens when we have an average score of less than 11 or 12. Otherwise he might take our lowest stat and ask us if we would rather take what he rolls for that stat. I have had this backfire on me when I had an 11 and got a 9 from it. I still loved the character just had to play it with 2 less in a stat. I personally would like a 28 or 30 point buy being as that was you can have one good stat and above average in the rest. Of course most heroes have some attribute that is much higher than the average population. I have not looked at the stats for the heroes from Drizzt books but I can see that he has a high dex at least and a good int. But from reading the books most of the other things I see are from magic items (I mean lets face it Guenivar(sp?) kicks some serious butt), and lots of ranks from his high level in multiple classes. This training would bring up his levels not his natural ability score. Remember the rule about raising a stat every four levels? enough said by me and others on this matter. I say if your characters are getting to have 58 points for their characters then all the baddies get that many too so really you aren't doing anything other than doing more damage and having more damage done to you. Unless you like to wade through tons of little wimps that have no chance. I was also having an idea while reading this and making your character level adjusted if you want to have higher points you can level adjust so 28 points would be about standard 34 or so would be a +1 level modifier 40 would be a +2 ... duno but I would have to work with the number a little to actually figure it out but what do you think about that idea? [/QUOTE]
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