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General Tabletop Discussion
*Dungeons & Dragons
What's your preferred "Splat Frequency"?
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<blockquote data-quote="Lord Vangarel" data-source="post: 6361603" data-attributes="member: 223"><p>For me less is definitely more!</p><p></p><p>I'd like one rules book per year which essentially gathers up all the relevant info from adventures published together. To do this I'd envisage the adventures being targeted on themes, for example an adventure path may be about pirates and the rules book that year would be about pirates and pirate campaigns.</p><p></p><p>Additionally I could live with one monster book per year. This could be alternated with an npc book like Pathfinder did or a factions book showing npcs from specific orders.</p><p></p><p>Finally one campaign book per year. This could be supplemented by smaller players guides to the adventure path in the campaign.</p><p></p><p>Ideally Wizards would push out two adventure paths a year on different subjects so if you didn't like one there's always the other.</p><p></p><p>I'd also like multiple standalone adventures or mini campaigns which Wizards could push to third party publishers. Give them the ability to create adventures but not necessarily rules without Wizards say so. These could cover multiple campaign worlds. Third party publishers would have to ask Wizards if they can publish new rules and approval be required.</p></blockquote><p></p>
[QUOTE="Lord Vangarel, post: 6361603, member: 223"] For me less is definitely more! I'd like one rules book per year which essentially gathers up all the relevant info from adventures published together. To do this I'd envisage the adventures being targeted on themes, for example an adventure path may be about pirates and the rules book that year would be about pirates and pirate campaigns. Additionally I could live with one monster book per year. This could be alternated with an npc book like Pathfinder did or a factions book showing npcs from specific orders. Finally one campaign book per year. This could be supplemented by smaller players guides to the adventure path in the campaign. Ideally Wizards would push out two adventure paths a year on different subjects so if you didn't like one there's always the other. I'd also like multiple standalone adventures or mini campaigns which Wizards could push to third party publishers. Give them the ability to create adventures but not necessarily rules without Wizards say so. These could cover multiple campaign worlds. Third party publishers would have to ask Wizards if they can publish new rules and approval be required. [/QUOTE]
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What's your preferred "Splat Frequency"?
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