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What's Your "Sweet Spot" for a Skill system?
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<blockquote data-quote="JAMUMU" data-source="post: 8961330" data-attributes="member: 7035709"><p>It's the FoRKing that makes BW-derived skills so much fun/flexible and useful in the hands of players. Every time I play a game with non-FoRKable skills, I sit around wishing I was FoRKing my character's skills.</p><p></p><p>Imagine if your 5e character could stack Perception, Insight and Insight into one roll to solve the mystery? And another player could argue that their Survival skill could grant you bonus dice?</p></blockquote><p></p>
[QUOTE="JAMUMU, post: 8961330, member: 7035709"] It's the FoRKing that makes BW-derived skills so much fun/flexible and useful in the hands of players. Every time I play a game with non-FoRKable skills, I sit around wishing I was FoRKing my character's skills. Imagine if your 5e character could stack Perception, Insight and Insight into one roll to solve the mystery? And another player could argue that their Survival skill could grant you bonus dice? [/QUOTE]
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What's Your "Sweet Spot" for a Skill system?
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