Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What's Your "Sweet Spot" for a Skill system?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 9201717" data-attributes="member: 42582"><p>What RPG are you talking about?</p><p></p><p>My example of a failed Cook test was from Torchbearer. Torchbearer doesn't use "Moves". It is very close to Burning Wheel in its technical characteristics, and not especially close to Apocalypse World.</p><p></p><p>You set up a nonsense example - cooking sweets and being attacked by ninjas while baking - and then complain about nonsense and illogic. If you can't frame compelling situations, and choose compelling consequences, that's your problem and not mine.</p><p></p><p>In my game, the PCs were camping in the Troll Fens, having escaped a Troll Haunt (but becoming lost in the swamp in the process), killed some giant frogs, and then captured a marauding Dire Wolf and made a deal with it. In the course of this, they observed the Moathouse nearby, and they learned more about it from the Wolf (who had come from it).</p><p></p><p>They then decided that they would preserve some frog meat before breaking camp. A decision was made to try and preserve 4 rather than 2 portions (from memory) despite the greater risk of failure. The group's best Cook made the attempt, helped by the others. Now you seem to think that it makes no sense to have the best cook try and get the portions preserved before anything goes wrong or anyone hostile shows up. But I don't know why. If, in the circumstances I'd described, I could pull Gordon Ramsey out of my bag of tricks to preserve the frog for me, why wouldn't I? He would do a better job more efficiently.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9201717, member: 42582"] What RPG are you talking about? My example of a failed Cook test was from Torchbearer. Torchbearer doesn't use "Moves". It is very close to Burning Wheel in its technical characteristics, and not especially close to Apocalypse World. You set up a nonsense example - cooking sweets and being attacked by ninjas while baking - and then complain about nonsense and illogic. If you can't frame compelling situations, and choose compelling consequences, that's your problem and not mine. In my game, the PCs were camping in the Troll Fens, having escaped a Troll Haunt (but becoming lost in the swamp in the process), killed some giant frogs, and then captured a marauding Dire Wolf and made a deal with it. In the course of this, they observed the Moathouse nearby, and they learned more about it from the Wolf (who had come from it). They then decided that they would preserve some frog meat before breaking camp. A decision was made to try and preserve 4 rather than 2 portions (from memory) despite the greater risk of failure. The group's best Cook made the attempt, helped by the others. Now you seem to think that it makes no sense to have the best cook try and get the portions preserved before anything goes wrong or anyone hostile shows up. But I don't know why. If, in the circumstances I'd described, I could pull Gordon Ramsey out of my bag of tricks to preserve the frog for me, why wouldn't I? He would do a better job more efficiently. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's Your "Sweet Spot" for a Skill system?
Top