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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What's Your Unofficial Errata?
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<blockquote data-quote="Orion5000" data-source="post: 9130837" data-attributes="member: 7042624"><p>I meant the Dread Knight from GG #8. a pure Herald at 1st level can have 4 exertion points per long rest, while a Fighter of the same level has 4 per short rest. This might initially seem ok for what ought to be a half-martial class, but at 20th level the Herald can have a whopping 72 exertion points per long rest, while a 20th level Fighter get only 16 per short rest. Additionally, if the Herald takes only 1 level into Fighter it can have 72 points per long rest and 12 points per short rest, making it the most reliably useful weapon-user despite only learning up to 8 maneuvers without feats.</p><p>The Dread Knight accomplishes a half-martial / half-caster much better by using spell points for both spells and maneuvers, which are regain on a short rest, making it more like a magical Fighter than a magician who can fight for longer than a Fighter. </p><p>As a side note, a Warlock can already choose its casting stat (and therefore, the mental stat it uses for its Maneuver save DC), and you have the building blocks for a well balanced, generic gish that be either the emissary of a deity, nature itself, or its own arcane knowledge depending on your flavour and choice of maneuvers.</p><p>I would personally revamp the whole Herald class to work like this and to be more of a generic gish rather than a reskinned paladin</p></blockquote><p></p>
[QUOTE="Orion5000, post: 9130837, member: 7042624"] I meant the Dread Knight from GG #8. a pure Herald at 1st level can have 4 exertion points per long rest, while a Fighter of the same level has 4 per short rest. This might initially seem ok for what ought to be a half-martial class, but at 20th level the Herald can have a whopping 72 exertion points per long rest, while a 20th level Fighter get only 16 per short rest. Additionally, if the Herald takes only 1 level into Fighter it can have 72 points per long rest and 12 points per short rest, making it the most reliably useful weapon-user despite only learning up to 8 maneuvers without feats. The Dread Knight accomplishes a half-martial / half-caster much better by using spell points for both spells and maneuvers, which are regain on a short rest, making it more like a magical Fighter than a magician who can fight for longer than a Fighter. As a side note, a Warlock can already choose its casting stat (and therefore, the mental stat it uses for its Maneuver save DC), and you have the building blocks for a well balanced, generic gish that be either the emissary of a deity, nature itself, or its own arcane knowledge depending on your flavour and choice of maneuvers. I would personally revamp the whole Herald class to work like this and to be more of a generic gish rather than a reskinned paladin [/QUOTE]
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