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General Tabletop Discussion
*Dungeons & Dragons
What's your view on a pirate-driven campaign?
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<blockquote data-quote="Hussar" data-source="post: 9781743" data-attributes="member: 22779"><p>For me, this is rather the point. If all you're doing is boarding actions and no actual ship combat, why bother with ships at all? If you're just going to skip over all the elements of actually BEING on a ship - skipping over the upkeep of the ship, living on the ship, carrying freight, all the parts that make a ship a ship - and instead just "hunting treasure, defying authorities" etc, why bother with the ship at all?</p><p></p><p>If having a naval based campaign just means that you have a different painted backdrop on your stage, but then run a bog standard D&D campaign, I'd say that that isn't what I want out of a naval campaign.</p><p></p><p>But, thinking about it, I wonder how many players think like [USER=6906155]@Paul Farquhar[/USER]. Which would nicely explain why naval campaigns fail IME. I'm thinking that the ship and the nautical stuff should be the focus of the campaign, and they just want yet another bog standard campaign, just slightly wetter than normal.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9781743, member: 22779"] For me, this is rather the point. If all you're doing is boarding actions and no actual ship combat, why bother with ships at all? If you're just going to skip over all the elements of actually BEING on a ship - skipping over the upkeep of the ship, living on the ship, carrying freight, all the parts that make a ship a ship - and instead just "hunting treasure, defying authorities" etc, why bother with the ship at all? If having a naval based campaign just means that you have a different painted backdrop on your stage, but then run a bog standard D&D campaign, I'd say that that isn't what I want out of a naval campaign. But, thinking about it, I wonder how many players think like [USER=6906155]@Paul Farquhar[/USER]. Which would nicely explain why naval campaigns fail IME. I'm thinking that the ship and the nautical stuff should be the focus of the campaign, and they just want yet another bog standard campaign, just slightly wetter than normal. [/QUOTE]
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What's your view on a pirate-driven campaign?
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