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General Tabletop Discussion
*TTRPGs General
What's your VTT of choice?
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<blockquote data-quote="MNblockhead" data-source="post: 9578794" data-attributes="member: 6796661"><p>Map Tool was amazing when I was running in-person games using TV in a case so I could lay it down horizontally with a layer of plexiglass that we could put minis on. </p><p></p><p>I had hundreds of digital battlemaps on my computer and thousands of tokens. I could search and pull up a battlemap, size the grid, apply fog of war, and search and drop tokens in a couple minutes. </p><p></p><p>But trying to host it so that players can move their own tokens was a pain and hosting on my local computer when I was overseas in a country with limited, unreliable, and highly controlled internet made it impossible to provide a good experience with a locally hosted VTT. Which is also why I didn't go with Fantasy Grounds. Foundry with a hosting service (or setting it up to run in your own cloud-hosted virtual server on AWS, Oracle, or Azure) and Roll20 provide the best remote VTT experiences when you have globally distributed players and sketchy internet, in my experience.</p><p></p><p>For in-person digital battlemaps, I'd recommend Map Tool (free!) or Fantasy Grounds (more features, official content, automation).</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9578794, member: 6796661"] Map Tool was amazing when I was running in-person games using TV in a case so I could lay it down horizontally with a layer of plexiglass that we could put minis on. I had hundreds of digital battlemaps on my computer and thousands of tokens. I could search and pull up a battlemap, size the grid, apply fog of war, and search and drop tokens in a couple minutes. But trying to host it so that players can move their own tokens was a pain and hosting on my local computer when I was overseas in a country with limited, unreliable, and highly controlled internet made it impossible to provide a good experience with a locally hosted VTT. Which is also why I didn't go with Fantasy Grounds. Foundry with a hosting service (or setting it up to run in your own cloud-hosted virtual server on AWS, Oracle, or Azure) and Roll20 provide the best remote VTT experiences when you have globally distributed players and sketchy internet, in my experience. For in-person digital battlemaps, I'd recommend Map Tool (free!) or Fantasy Grounds (more features, official content, automation). [/QUOTE]
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