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What's Your World's Afterlife (and session help)
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<blockquote data-quote="barsoomcore" data-source="post: 2097365" data-attributes="member: 812"><p>Dudes n Dudettes:</p><p></p><p>So only a few weeks back I was asking for help with 500 rampaging dinosaurs. That turned out very well, but now I'm stymied yet again.</p><p></p><p>My job is chewing up a lot of my brain these days, and Barsoom sessions are coming maybe a little too fast and furious for me.</p><p></p><p>And I honestly never even considered what would happen AFTER they entered the land of the dead. It just seemed like the fun would happen naturally.</p><p></p><p>Okay, so my heroes have entered the Ghostwalk (thank you, Monte!), which on Barsoom leads to the Buried Sea of Omean, where the dead souls go. They're able to survive travelling the Ghostwalk because of these little runes that slithered onto the chests when they entered a fallen meteorite thingie (thank you, Monte!) -- normally only the dead can travel the Ghostwalk.</p><p></p><p>Now, not all dead souls pass down the Ghostwalk right away. Some sit patiently along the path, waiting for loved ones to join them or whatever. And there are stops (somewhat unspecified) along the Ghostwalk where travellers can interact with the Living World in some degree.</p><p></p><p>Our heroes need to go to Omean to recover a lost artifact that one PC's dead daughter said they needed to stop bad things from happening. But of course I want fun and thrills to happen along the way.</p><p></p><p>So, fellow ENWorlders, I turn to you yet again. What can happen in the land of the dead? What is your campaign's afterlife like (maybe I'll get some ideas out of that)?</p><p></p><p>Oh, and the game runs this evening. And I have ZERO ideas.</p><p></p><p>Why do I do this to myself? Why?</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 2097365, member: 812"] Dudes n Dudettes: So only a few weeks back I was asking for help with 500 rampaging dinosaurs. That turned out very well, but now I'm stymied yet again. My job is chewing up a lot of my brain these days, and Barsoom sessions are coming maybe a little too fast and furious for me. And I honestly never even considered what would happen AFTER they entered the land of the dead. It just seemed like the fun would happen naturally. Okay, so my heroes have entered the Ghostwalk (thank you, Monte!), which on Barsoom leads to the Buried Sea of Omean, where the dead souls go. They're able to survive travelling the Ghostwalk because of these little runes that slithered onto the chests when they entered a fallen meteorite thingie (thank you, Monte!) -- normally only the dead can travel the Ghostwalk. Now, not all dead souls pass down the Ghostwalk right away. Some sit patiently along the path, waiting for loved ones to join them or whatever. And there are stops (somewhat unspecified) along the Ghostwalk where travellers can interact with the Living World in some degree. Our heroes need to go to Omean to recover a lost artifact that one PC's dead daughter said they needed to stop bad things from happening. But of course I want fun and thrills to happen along the way. So, fellow ENWorlders, I turn to you yet again. What can happen in the land of the dead? What is your campaign's afterlife like (maybe I'll get some ideas out of that)? Oh, and the game runs this evening. And I have ZERO ideas. Why do I do this to myself? Why? [/QUOTE]
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