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What's Your World's Afterlife (and session help)
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<blockquote data-quote="shilsen" data-source="post: 2097695" data-attributes="member: 198"><p>A few questions: Can the souls in the Ghostwalk physically interact with their environment and each other? Is their any relationship between souls and the situation in which the body of that soul died? How much memory of one's life (lives?) does a soul have when it reaches the Ghostwalk.</p><p></p><p>The main reason I'm asking is because I just thought of a scene to freak out the PCs a bit. Assuming that souls resemble the state of the body when they die, the PCs could see an 'adult' soul gathering together the souls of children and infants who'd died and leading them off into the distance. Make the older figure seem very friendly to the children, who are immature and still bewildered about their situation. Describe how he pats them and carresses them and gives them 'ghost candy' <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And let the players/PCs use their imagination to work out what he wants the kids for. Is he a kindly angel shepherding the lost souls towards their ultimate destination? Is he a pedophile who hasn't forgotten what he was? Is he just someone who likes kids and is searching for his own? Is he a disguised demon collecting some choice morsels? So many options - just use whatever works best for you, i.e. whatever most freaks out your PCs <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="shilsen, post: 2097695, member: 198"] A few questions: Can the souls in the Ghostwalk physically interact with their environment and each other? Is their any relationship between souls and the situation in which the body of that soul died? How much memory of one's life (lives?) does a soul have when it reaches the Ghostwalk. The main reason I'm asking is because I just thought of a scene to freak out the PCs a bit. Assuming that souls resemble the state of the body when they die, the PCs could see an 'adult' soul gathering together the souls of children and infants who'd died and leading them off into the distance. Make the older figure seem very friendly to the children, who are immature and still bewildered about their situation. Describe how he pats them and carresses them and gives them 'ghost candy' :) And let the players/PCs use their imagination to work out what he wants the kids for. Is he a kindly angel shepherding the lost souls towards their ultimate destination? Is he a pedophile who hasn't forgotten what he was? Is he just someone who likes kids and is searching for his own? Is he a disguised demon collecting some choice morsels? So many options - just use whatever works best for you, i.e. whatever most freaks out your PCs :D [/QUOTE]
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What's Your World's Afterlife (and session help)
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