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Wheel Cipher Puzzle
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<blockquote data-quote="Quickleaf" data-source="post: 4977807" data-attributes="member: 20323"><p>Hey ENWorld, I've always wanted to make a cipher puzzle similar to the one found in the old Pool of Radiance CRPG box. I'm sure some of you have done the same before, but I thought I'd post my effort for all to adapt to their own campaigns. This is a prop puzzle, so it needs to be printed out and assembled. I'll post pics of the assembled version once I put it together for our thanksgiving game.</p><p></p><p>The context IMC is a royal cipher concealing a prophecy, but it could become anything you imagine... an ancient culture's calendar, a wheel used by an assassin order to deliver messages, anything!</p><p></p><p>The concept is a base layer of letters covered by 3 turning layers wheels (progressively getting smaller) stacked on top of each other. In this version there are three hidden messages - once all three wheels are set, the other two messages are revealed by rotating all the wheels one square together. Also, in this version, the skulls are trapped squares - to make it less obvious, have the trap triggered when moving the outer wheel "off" a trap square (i.e. concealing it).</p><p></p><p>If you do end up using a variation, post how it went! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 4977807, member: 20323"] Hey ENWorld, I've always wanted to make a cipher puzzle similar to the one found in the old Pool of Radiance CRPG box. I'm sure some of you have done the same before, but I thought I'd post my effort for all to adapt to their own campaigns. This is a prop puzzle, so it needs to be printed out and assembled. I'll post pics of the assembled version once I put it together for our thanksgiving game. The context IMC is a royal cipher concealing a prophecy, but it could become anything you imagine... an ancient culture's calendar, a wheel used by an assassin order to deliver messages, anything! The concept is a base layer of letters covered by 3 turning layers wheels (progressively getting smaller) stacked on top of each other. In this version there are three hidden messages - once all three wheels are set, the other two messages are revealed by rotating all the wheels one square together. Also, in this version, the skulls are trapped squares - to make it less obvious, have the trap triggered when moving the outer wheel "off" a trap square (i.e. concealing it). If you do end up using a variation, post how it went! :) [/QUOTE]
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