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General Tabletop Discussion
*Dungeons & Dragons
When a rule is clear but leads to illogical efffects
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<blockquote data-quote="ThePolarBear" data-source="post: 7020792" data-attributes="member: 6857451"><p>Also, "dead" for a swarm - and for any creature, really - mustn't really need to mean dead. A swarm could disperse, creatures hit by the blade might be so sick that are unable to move coherently and no longer be a threat. Said spiders could very well be feasting on the bodies of their fallen poisoned comrades or be sickly because the little sploshes of poison on the ground affects them when crawling trough them.</p><p></p><p>Rationalization? Pretty much. It's also quite possible that while the mechanical effect of the swing are those described, the spiders dead from said swings are exaclty 0 in the fiction while the bodies of the fallen are made via stomping and squishing.</p><p></p><p>It is quite surprising when you look at how an action would work in real life, but that action does not need to be described strictly as what the action implies most directly.</p><p></p><p>Instead of swinging the sword, the sword was used vigorously "patting" the poisoned sides of the blade on the body of the rogue, crawling with spiders, leaving a noxious remain on the dress, sickening most of those not killed outright and still climbing. Poisoned flyswatter (well, spiderswatter) blade! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>... And yes, it happens all the time, expecially when you play with very very very improvisation prone people <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="ThePolarBear, post: 7020792, member: 6857451"] Also, "dead" for a swarm - and for any creature, really - mustn't really need to mean dead. A swarm could disperse, creatures hit by the blade might be so sick that are unable to move coherently and no longer be a threat. Said spiders could very well be feasting on the bodies of their fallen poisoned comrades or be sickly because the little sploshes of poison on the ground affects them when crawling trough them. Rationalization? Pretty much. It's also quite possible that while the mechanical effect of the swing are those described, the spiders dead from said swings are exaclty 0 in the fiction while the bodies of the fallen are made via stomping and squishing. It is quite surprising when you look at how an action would work in real life, but that action does not need to be described strictly as what the action implies most directly. Instead of swinging the sword, the sword was used vigorously "patting" the poisoned sides of the blade on the body of the rogue, crawling with spiders, leaving a noxious remain on the dress, sickening most of those not killed outright and still climbing. Poisoned flyswatter (well, spiderswatter) blade! :D ... And yes, it happens all the time, expecially when you play with very very very improvisation prone people :D [/QUOTE]
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